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Exhibit no. 13,777Acc. 2026.13777
Local Build
Rust server · in the archive since 6 October 2026
Offline 94.41.166.47:28015 checked 21d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Local Build mean?
The game's server browser reads these tags published by Local Build: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Local Build?
The Rust Server History lists that feature Local Build are: Rust build servers: the record and Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server entry
Which version of Rust does Local Build run?
The recorded build for Local Build is Rust network protocol 2634 and build 166652 on Linux. Steam updates your game for you; joining needs the same protocol.
Is Local Build online, and how reliable is it?
Local Build was last seen 21 days 6 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 6 October 2026.
Where is Local Build located?
There is no region published by Local Build. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 94.41.166.47:28015.
Wipe history
What is the wipe schedule on Local Build?
Its rhythm is not yet clear: too few of Local Build's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 24 days 20 hours ago, the current world is what it runs now.
Population
How does Local Build rank against other Rust servers?
The last seven days of player hours place Local Build at #13,777, among the top 61% of all ranked servers.
How busy is Local Build?
Local Build is offline at present, having last been seen 21 days 6 hours ago.
Map and rules
What are the rules and settings on Local Build?
You will not find a gather rate in the name of Local Build. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched off.
Which map does Local Build run?
A procedural map is what Local Build runs; the game generates it.
Joining the server
How do I join Local Build?
Enter client.connect 94.41.166.47:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.