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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,799Acc. 2026.13799

Local Build

Rust server · in the archive since 4 October 2026

Offline 94.41.161.87:28015 checked 22d ago

To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#13,799top 61%
Last wipe24d agoFri 2 Oct, 20:56 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k5 Oct6 Oct7 Oct9 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Local Build mean?

The game's server browser reads these tags published by Local Build: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Local Build?

The Rust Server History lists that feature Local Build are: Rust build servers: the record and Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does Local Build run?

On Linux, Local Build runs Rust network protocol 2634 and build 166652. Steam updates your game for you; joining needs the same protocol.

Is Local Build online, and how reliable is it?

The record shows Local Build offline at this moment, last seen 22 days 16 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 4 October 2026.

Where is Local Build located?

No region is published by Local Build. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 94.41.161.87:28015 as the address.

Wipe history

What is the wipe schedule on Local Build?

Its rhythm is not yet clear: too few of Local Build's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 24 days 20 hours ago.

Player record

How does Local Build rank against other Rust servers?

Player hours over the last seven days put Local Build at #13,799: a place in the top 61% of all ranked servers.

How busy is Local Build?

The last sighting of Local Build in the live count was 22 days 16 hours ago; it is offline now.

Rules and settings

What are the rules and settings on Local Build?

You will not find a gather rate in the name of Local Build. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The Community section of the server browser carries it. The anti-cheat VAC from Valve is disabled.

Which map does Local Build run?

Generated by the game, the map on Local Build is procedural.

Join record

How do I join Local Build?

Press F1 in Rust to open the console, then enter client.connect 94.41.161.87:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.