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Exhibit no. 12,751Acc. 2026.12751
test server
Rust server · in the archive since 20 October 2026
Offline 92.211.1.184:28015 checked 6d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on test server mean?
You can see the tags test server publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp3 (Max players): Slot count: 3; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include test server?
The Rust Server History lists that feature test server are: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server record
Which version of Rust does test server run?
Rust network protocol 2634 and build 167781 is the build test server runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is test server online, and how reliable is it?
The record shows test server offline at this moment, last seen 6 days 21 hours ago. 4 of 168 hours, or 2% of the time, over the last 7 full days. First seen by Rust Server History on 20 October 2026.
Where is test server located?
You will find no region published by test server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 92.211.1.184:28015 as the address.
Wipe log
What is the wipe schedule on test server?
The next wipe on test server is an estimate, drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 12 hours ago its current world was made. A monthly wipe schedule is published in its tags.
Player record
How does test server rank against other Rust servers?
Player hours over the last seven days put test server at #12,751: a place in the top 57% of all ranked servers.
How busy is test server?
The last sighting of test server in the live count was 6 days 21 hours ago; it is offline now. Stored history gives a seven-day average of 0 players and a peak of 1.
Rules and settings
What are the rules and settings on test server?
You will not find a gather rate in the name of test server. At 8 players, the group limit matches the game's default. Recorded as pve, with this note: player combat is not allowed. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.
Join record
How do I join test server?
Enter client.connect 92.211.1.184:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp3,ptrak,$r?,v2634,^p,^m,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp3
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.