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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 503Acc. 2026.0503

1[PvE]Тульский|Русский|Classic+Ивенты

Rust server · in the archive since 13 September 2026

Online 80.242.59.122:35200 checked 7m ago

monthly wipes vanillamoddedoxidepve
To visit
Players now 11/ 200
6% full
7-day average34peak 96
Rank#503top 2%
Last wipe22d agoTue 6 Oct, 17:19 UTC · monthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 15:15 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202608:48 UTC3d ago
    Peak
    59
    Crowd
    –
    Lasted
    running
    Players before
    22
  2. Tue 6 Oct 202616:55 UTC22d ago
    Peak
    157
    Crowd
    halved by day 14
    Lasted
    19.7 days
    Players before
    51
  3. Sat 3 Oct 202615:13 UTC26d ago
    Peak
    130
    Crowd
    held half
    Lasted
    3.1 days
    Players before
    96
  4. Fri 2 Oct 202615:47 UTC26d ago
    Peak
    130
    Crowd
    –
    Lasted
    1 days
    Players before
    61
  5. Fri 2 Oct 202605:28 UTC27d ago
    Peak
    130
    Crowd
    –
    Lasted
    0.4 days
    Players before
    6
  6. Fri 18 Sep 202607:44 UTC41d ago
    Peak
    139
    Crowd
    halved by day 9
    Lasted
    13.9 days
    Players before
    11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

3.1 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
115wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 11.5

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 26 OctTue 6 OctSat 3 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 59, 33 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
02040608016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on 1[PvE]Тульский|Русский|Classic+Ивенты mean?

These tags from 1[PvE]Тульский|Русский|Classic+Ивенты, read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include 1[PvE]Тульский|Русский|Classic+Ивенты?

These Rust Server History lists include 1[PvE]Тульский|Русский|Classic+Ивенты: European Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average.

Server record

Does 1[PvE]Тульский|Русский|Classic+Ивенты run smoothly?

52 server fps on average over the last 48 hours, never below 34. Buildings, deployables and everything else in the world came to as many as 337,567 entities. Memory use peaked at 7,831 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does 1[PvE]Тульский|Русский|Classic+Ивенты run?

The recorded build for 1[PvE]Тульский|Русский|Classic+Ивенты is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is 1[PvE]Тульский|Русский|Classic+Ивенты online, and how reliable is it?

1[PvE]Тульский|Русский|Classic+Ивенты is listed as online now. The uptime it reports puts the last restart at about 10 hours ago. It was up for 166 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is 1[PvE]Тульский|Русский|Classic+Ивенты located?

Its name points to Europe, though 1[PvE]Тульский|Русский|Classic+Ивенты publishes no region tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 80.242.59.122:35200 as the address.

Wipe history

What does wipe day look like on 1[PvE]Тульский|Русский|Classic+Ивенты?

At their busiest, its recent wipes drew an average of 115 players. At 33 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. By day 11.5 the crowd fell to below half when it did not hold.

What is the wipe schedule on 1[PvE]Тульский|Русский|Classic+Ивенты?

1[PvE]Тульский|Русский|Classic+Ивенты wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 22 days 22 hours ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.

Player counts

How does 1[PvE]Тульский|Русский|Classic+Ивенты rank against other Rust servers?

Over seven days of player hours, 1[PvE]Тульский|Русский|Classic+Ивенты ranks #503, inside the top 2% of all ranked servers.

How busy is 1[PvE]Тульский|Русский|Classic+Ивенты?

Of its 200 slots, 1[PvE]Тульский|Русский|Classic+Ивенты currently has 11 filled. A seven-day average of 34 players is recorded, with a peak of 96. An average of 54 players at 17:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on 1[PvE]Тульский|Русский|Classic+Ивенты?

You will not find a gather rate in the name of 1[PvE]Тульский|Русский|Classic+Ивенты. At 8 players, the group limit matches the game's default. pve is the game mode, fighting other players is excluded. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The server applies the label vanilla: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.

Which map does 1[PvE]Тульский|Русский|Classic+Ивенты run?

Generated by the game at size 4,250 with seed 1019609510, the map on 1[PvE]Тульский|Русский|Classic+Ивенты is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join 1[PvE]Тульский|Русский|Classic+Ивенты?

Press F1 in Rust to open the console, then enter client.connect 80.242.59.122:35200 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://trg.gamestores.app/ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp200
Max players The server holds 200 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.