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Exhibit no. 6,951Acc. 2026.6951
Private Test Server
Rust server · in the archive since 18 September 2026
Offline 92.208.173.189:28015 checked 7h ago
The timeline
World resets
A new world every few hours; none of these counts as a wipe. Newest first.
The resets on record
-
Thu 29 Oct 202606:17 UTC7h ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Wed 28 Oct 202609:02 UTC1d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Wed 28 Oct 202605:51 UTC1d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Tue 27 Oct 202610:11 UTC2d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Mon 26 Oct 202618:06 UTC2d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Mon 26 Oct 202609:53 UTC3d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Mon 26 Oct 202608:40 UTC3d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Mon 26 Oct 202607:49 UTC3d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Sat 24 Oct 202614:23 UTC4d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Sat 24 Oct 202609:39 UTC5d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
Open the archive box: 3 earlier resets
-
Sat 24 Oct 202607:20 UTC5d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
-
Sun 27 Sep 202611:13 UTC32d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 26.8 days
- Players before
- 0
-
Sun 20 Sep 202612:54 UTC39d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 6.9 days
- Players before
- 1
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Private Test Server mean?
These tags from Private Test Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Private Test Server?
The Rust Server History lists that feature Private Test Server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server record
Which version of Rust does Private Test Server run?
On Windows, Private Test Server runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Private Test Server online, and how reliable is it?
The record shows Private Test Server offline at this moment, last seen 7 hours ago. Of 168 hours in the last 7 full days, 23 were up: 14% of the time. First seen by Rust Server History on 18 September 2026.
Where is Private Test Server located?
No region is published by Private Test Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 92.208.173.189:28015.
Wipe log
What is the wipe schedule on Private Test Server?
Private Test Server keeps no wipe schedule, since it makes a new world every few hours and none of those resets is a wipe.
Player record
How does Private Test Server rank against other Rust servers?
Over seven days of player hours, Private Test Server ranks #6,951, inside the top 31% of all ranked servers.
How busy is Private Test Server?
No current count exists for Private Test Server; it was last seen 7 hours ago. Stored history gives a seven-day average of 1 players and a peak of 1. An average of 1 players at 15:00 UTC made that the busiest hour of the last 48.
Map and rules
What are the rules and settings on Private Test Server?
You will not find a gather rate in the name of Private Test Server. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does Private Test Server run?
Generated by the game, the map on Private Test Server is procedural.
Joining the server
How do I join Private Test Server?
Entering client.connect 92.208.173.189:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.