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Exhibit no. 2,289Acc. 2026.2289
A Shockbyte Rust Server
Rust server · in the archive since 23 October 2026
Online 51.161.194.89:24467 checked 10m ago
The timeline
World resets
A new world every few hours; none of these counts as a wipe. Newest first.
The resets on record
-
Sun 25 Oct 202601:04 UTC4d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Sat 24 Oct 202609:20 UTC5d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Sat 24 Oct 202609:03 UTC5d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Sat 24 Oct 202608:51 UTC5d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 2
-
Sat 24 Oct 202608:33 UTC5d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 5
-
Fri 23 Oct 202606:00 UTC6d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Fri 23 Oct 202604:52 UTC6d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on A Shockbyte Rust Server mean?
These tags from A Shockbyte Rust Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include A Shockbyte Rust Server?
The Rust Server History lists that feature A Shockbyte Rust Server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The record
Does A Shockbyte Rust Server run smoothly?
Averaged over the last 48 hours: 236 server fps, with 168 the lowest. As many as 11,594 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,559 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does A Shockbyte Rust Server run?
The recorded build for A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.
Is A Shockbyte Rust Server online, and how reliable is it?
The live count shows A Shockbyte Rust Server online right now. The uptime it reports puts the last restart at about 3 days 6 hours ago. Of 120 hours in the last 5 full days, 104 were up: 87% of the time. 23 October 2026 is when Rust Server History first saw it.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 51.161.194.89:24467 as the address.
Wipe record
What is the wipe schedule on A Shockbyte Rust Server?
A new world is made every few hours on A Shockbyte Rust Server, none of which counts as a wipe; the server keeps no wipe schedule.
Player counts
How does A Shockbyte Rust Server rank against other Rust servers?
The last seven days of player hours place A Shockbyte Rust Server at #2,289, among the top 10% of all ranked servers.
How busy is A Shockbyte Rust Server?
Against 40 slots, A Shockbyte Rust Server records 0 players right now. Stored history gives a seven-day average of 2 players and a peak of 10. Stored history puts the busiest hour of the past 48 at 05:00 UTC, averaging 5 players.
Map and rules
What are the rules and settings on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does A Shockbyte Rust Server run?
Generated by the game at size 1,500 with seed 69977523, the map on A Shockbyte Rust Server is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.
How to join
How do I join A Shockbyte Rust Server?
Entering client.connect 51.161.194.89:24467 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.