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Exhibit no. 692Acc. 2026.0692
RaidLab
Rust server · in the archive since 15 September 2026
Online 87.210.143.224:28015 checked 15m ago
The timeline
World resets
A new world every few hours; none of these counts as a wipe. Newest first.
The resets on record
-
Wed 28 Oct 202601:17 UTC1d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Fri 23 Oct 202601:59 UTC6d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Fri 23 Oct 202601:43 UTC6d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Fri 23 Oct 202601:17 UTC6d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Fri 23 Oct 202601:08 UTC6d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Fri 23 Oct 202600:48 UTC6d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 100
-
Fri 23 Oct 202600:37 UTC6d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 20
-
Thu 22 Oct 202623:57 UTC6d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Thu 22 Oct 202617:58 UTC6d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Thu 22 Oct 202617:48 UTC6d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on RaidLab mean?
These tags from RaidLab, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include RaidLab?
The Rust Server History lists that feature RaidLab are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Average players: 25+ on average.
Server entry
Which version of Rust does RaidLab run?
Rust network protocol 2635 and build 168909 is the build RaidLab runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is RaidLab online, and how reliable is it?
RaidLab is listed as online now. 102 of 168 hours, or 61% of the time, over the last 7 full days. The first sighting by Rust Server History was on 15 September 2026.
Where is RaidLab located?
There is no region published by RaidLab. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 87.210.143.224:28015.
Wipe record
What is the wipe schedule on RaidLab?
RaidLab keeps no wipe schedule, since it makes a new world every few hours and none of those resets is a wipe.
Population
How does RaidLab rank against other Rust servers?
Player hours over the last seven days put RaidLab at #692: a place in the top 3% of all ranked servers.
How busy is RaidLab?
0 players are on RaidLab at present, from 50 slots. A seven-day average of 28 players is recorded, with a peak of 201. An average of 200 players at 02:00 UTC made that the busiest hour of the last 48.
Rules, map
What are the rules and settings on RaidLab?
The name of RaidLab carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. VAC from Valve is switched off.
Which map does RaidLab run?
A procedural map is what RaidLab runs; the game generates it.
How to join
How do I join RaidLab?
Enter client.connect 87.210.143.224:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.