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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,106Acc. 2026.15106

Local Creative Server

Rust server · in the archive since 13 September 2026

Offline 91.65.247.16:28015 checked 13d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,106top 70%
Last wipe56d agoWed 2 Sep, 13:13 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Local Creative Server mean?

These tags from Local Creative Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2632 (Protocol): The server runs game protocol 2632; matching it is required to join; cs162434 (Build): This server runs game build 162434; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Local Creative Server?

The Rust Server History lists that feature Local Creative Server are: Rust build servers: the record, Rust community servers and Creative Rust servers: the record. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does Local Creative Server run?

On Linux, Local Creative Server runs Rust network protocol 2632 and build 162434. Steam updates your game for you; joining needs the same protocol.

Is Local Creative Server online, and how reliable is it?

Offline now, Local Creative Server was last seen 13 days 17 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Local Creative Server located?

There is no region published by Local Creative Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 91.65.247.16:28015.

Wipe history

What is the wipe schedule on Local Creative Server?

The record holds too few of Local Creative Server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 56 days 18 hours ago its current world was made.

Player counts

How does Local Creative Server rank against other Rust servers?

Player hours over the last seven days put Local Creative Server at #15,106: a place in the top 70% of all ranked servers.

How busy is Local Creative Server?

No current count exists for Local Creative Server; it was last seen 13 days 17 hours ago.

Rules, map

What are the rules and settings on Local Creative Server?

You will not find a gather rate in the name of Local Creative Server. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does Local Creative Server run?

Generated by the game, the map on Local Creative Server is procedural.

Joining the server

How do I join Local Creative Server?

Enter client.connect 91.65.247.16:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2632
Protocol The server runs game protocol 2632; matching it is required to join.
cs162434
Build This server runs game build 162434.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.