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Exhibit no. 15,648Acc. 2026.15648

EU | AEGIS Aimtrain | STAND Facechecks/FFA

Rust server, EU · in the archive since 13 September 2026

Offline EU 91.244.197.198:28015 checked 17d ago

moddedcarbon
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,648top 71% · #2560 in EU
Last wipe17d agoSun 11 Oct, 21:01 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 12 Oct 2026, 00:15 UTCAll times UTC.

The record of each wipe

  1. Sun 11 Oct 202621:01 UTC17d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 10 Oct 202621:01 UTC18d ago
    Peak
    0
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  3. Fri 9 Oct 202621:01 UTC19d ago
    Peak
    2
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  4. Thu 8 Oct 202621:01 UTC20d ago
    Peak
    2
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  5. Wed 7 Oct 202621:01 UTC21d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  6. Tue 6 Oct 202621:01 UTC22d ago
    Peak
    3
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  7. Mon 5 Oct 202621:01 UTC23d ago
    Peak
    3
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  8. Sun 4 Oct 202621:01 UTC24d ago
    Peak
    2
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  9. Sat 3 Oct 202621:01 UTC25d ago
    Peak
    7
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  10. Fri 2 Oct 202621:01 UTC26d ago
    Peak
    7
    Crowd
    –
    Lasted
    1 days
    Players before
    0
Open the archive box: 10 earlier wipes
  1. Thu 1 Oct 202618:31 UTC FW27d ago
    Peak
    3
    Crowd
    –
    Lasted
    1.1 days
    Players before
    2
  2. Wed 30 Sep 202621:01 UTC28d ago
    Peak
    5
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  3. Tue 29 Sep 202621:01 UTC29d ago
    Peak
    5
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  4. Mon 28 Sep 202621:01 UTC30d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  5. Sun 27 Sep 202621:01 UTC31d ago
    Peak
    3
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  6. Sat 26 Sep 202621:01 UTC32d ago
    Peak
    5
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  7. Fri 25 Sep 202621:01 UTC33d ago
    Peak
    5
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  8. Thu 24 Sep 202621:01 UTC34d ago
    Peak
    3
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  9. Thu 24 Sep 202611:56 UTC34d ago
    Peak
    4
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  10. Wed 23 Sep 202621:01 UTC35d ago
    Peak
    4
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

Who runs EU | AEGIS Aimtrain | STAND Facechecks/FFA?

The tryaegis.run hostname EU | AEGIS Aimtrain | STAND Facechecks/FFA publishes is not used by any other server we track.

What do the server tags on EU | AEGIS Aimtrain | STAND Facechecks/FFA mean?

These tags from EU | AEGIS Aimtrain | STAND Facechecks/FFA, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build number: 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^d (Combat training): Training for aim and PvP, with loot supplied; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; EU (Europe): Europe is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include EU | AEGIS Aimtrain | STAND Facechecks/FFA?

These Rust Server History lists include EU | AEGIS Aimtrain | STAND Facechecks/FFA: European Rust servers, Modded Rust servers: the record and Rust aim training servers. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Which version of Rust does EU | AEGIS Aimtrain | STAND Facechecks/FFA run?

The recorded build for EU | AEGIS Aimtrain | STAND Facechecks/FFA is Rust network protocol 2634 and build 167398 on Windows. The protocol must match to join, and Steam handles that update.

Is EU | AEGIS Aimtrain | STAND Facechecks/FFA online, and how reliable is it?

EU | AEGIS Aimtrain | STAND Facechecks/FFA was last seen 17 days 7 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 13 September 2026.

Where is EU | AEGIS Aimtrain | STAND Facechecks/FFA located?

In Europe, EU | AEGIS Aimtrain | STAND Facechecks/FFA lists itself with its EU tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 91.244.197.198:28015.

Wipe log

What does wipe day look like on EU | AEGIS Aimtrain | STAND Facechecks/FFA?

An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on EU | AEGIS Aimtrain | STAND Facechecks/FFA?

No next wipe can be predicted: EU | AEGIS Aimtrain | STAND Facechecks/FFA wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 17 days 11 hours ago, the current world is what it runs now.

Player record

How does EU | AEGIS Aimtrain | STAND Facechecks/FFA rank against other Rust servers?

EU | AEGIS Aimtrain | STAND Facechecks/FFA takes #2,560 in Europe on seven-day player hours, with #15,648 overall and a place in the top 71% of all ranked servers.

How busy is EU | AEGIS Aimtrain | STAND Facechecks/FFA?

The last sighting of EU | AEGIS Aimtrain | STAND Facechecks/FFA in the live count was 17 days 7 hours ago; it is offline now.

Map and rules

What are the rules and settings on EU | AEGIS Aimtrain | STAND Facechecks/FFA?

The name of EU | AEGIS Aimtrain | STAND Facechecks/FFA carries no gather rate. The limit of 8 players per group is the game's default. Recorded as combat training, with this note: aim practice and PvP drills, loot supplied. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. VAC from Valve is switched on.

Which map does EU | AEGIS Aimtrain | STAND Facechecks/FFA run?

A procedural map of size 6,000 with seed 424242 is what EU | AEGIS Aimtrain | STAND Facechecks/FFA runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: Custom Map.

Join record

How do I join EU | AEGIS Aimtrain | STAND Facechecks/FFA?

Enter client.connect 91.244.197.198:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://tryaegis.run/ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,^z,^y,^d,EU,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs167398
Build Build number: 167398.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Gameplay

^d
Combat training Training for aim and PvP, with loot supplied.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.