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The server's own banner, as it publishes it

Exhibit no. 3,285Acc. 2026.3285

RGN 500x PvE [Events|Purge|Zombies|SkillTree]

Rust server, NA (us5) · in the archive since 13 September 2026

Online NA · us5 91.229.114.68:28023 checked 10m ago

500x weekly wipes moddedoxidepve
To visit
Players now 0/ 100
0% full
7-day average1peak 6
Rank#3,285top 15% · #539 in NA
Last wipe6d agoThu 22 Oct, 17:09 UTC · weekly schedule
Next wipe17hThu 29 Oct, 17:09 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 23:45 UTCAll times UTC.

The record of each wipe

  1. Thu 22 Oct 202617:09 UTC6d ago
    Peak
    6
    Crowd
    –
    Lasted
    running
    Players before
    2
  2. Thu 15 Oct 202617:10 UTC13d ago
    Peak
    3
    Crowd
    held half
    Lasted
    7 days
    Players before
    0
  3. Thu 8 Oct 202617:10 UTC20d ago
    Peak
    5
    Crowd
    held half
    Lasted
    7 days
    Players before
    0
  4. Thu 1 Oct 202617:09 UTC FW27d ago
    Peak
    8
    Crowd
    halved by day 6
    Lasted
    7 days
    Players before
    0
  5. Thu 24 Sep 202617:10 UTC34d ago
    Peak
    7
    Crowd
    halved by day 2
    Lasted
    7 days
    Players before
    1
  6. Thu 17 Sep 202617:11 UTC41d ago
    Peak
    3
    Crowd
    held half
    Lasted
    7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:09 UTC, in 17h. Every Thursday at 17:09 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
5wipe-day peakplayers, last three wipes
60%crowd heldelse halves by day 4

Coming wipes

  1. 17hThu 29 Oct, 17:09 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 14d 17hThu 12 Nov, 17:09 UTC
  4. 21d 17hThu 19 Nov, 17:09 UTC
  5. 28d 17hThu 26 Nov, 17:09 UTC
  6. 35d 19hThu 3 Dec, 19:00 UTCFW
  7. 42d 17hThu 10 Dec, 17:09 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5200:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RGN 500x PvE [Events|Purge|Zombies|SkillTree] mean?

These tags from RGN 500x PvE [Events|Purge|Zombies|SkillTree], read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus5 (Region code): Recorded region code: us5; ^w (Weekly): A wipe comes every week; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

These Rust Server History lists include RGN 500x PvE [Events|Purge|Zombies|SkillTree]: Rust servers: gather rate above 10x, Modded Rust servers: the record, Rust PvE servers, on record, Rust servers with zombies in the name and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Server entry

Does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run smoothly?

Averaged over the last 48 hours: 28 server fps, with 10 the lowest. Buildings, deployables and everything else in the world came to as many as 68,630 entities. Memory use peaked at 3,161 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run?

On Linux, RGN 500x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is RGN 500x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?

RGN 500x PvE [Events|Purge|Zombies|SkillTree] is listed as online now. Going by its reported uptime, it restarted about 9 hours ago. 162 of 168 hours, or 96% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is RGN 500x PvE [Events|Purge|Zombies|SkillTree] located?

The entry for RGN 500x PvE [Events|Purge|Zombies|SkillTree] carries a NA tag and sits in North America; its region code is us5. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 91.229.114.68:28023.

Wipe history

What does wipe day look like on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

An average peak of 5 players was drawn by its recent wipes. At 29 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 60% of its recent wipes. By day 4 it fell below half in the wipes where it did not hold.

What is the wipe schedule on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

Wipes on RGN 500x PvE [Events|Purge|Zombies|SkillTree] follow a every Thursday at 17:09 UTC pattern. On Thursday 29 October at 17:09 UTC its next wipe is due. 6 days 6 hours ago its current world was made. Its tags carry a weekly wipe schedule.

Population

How does RGN 500x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

RGN 500x PvE [Events|Purge|Zombies|SkillTree] takes #539 in North America on seven-day player hours, with #3,285 overall and a place in the top 15% of all ranked servers.

How busy is RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

0 players are on RGN 500x PvE [Events|Purge|Zombies|SkillTree] at present, from 100 slots. A seven-day average of 1 players is recorded, with a peak of 6. Stored history puts the busiest hour of the past 48 at 22:00 UTC, averaging 2 players.

Rules and settings

What are the rules and settings on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

You can read a 500x gather rate in the name of RGN 500x PvE [Events|Purge|Zombies|SkillTree]. No group may exceed 8 players, the default set by the game. pve is the game mode, no combat against other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is disabled.

Which map does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run?

Generated by the game at size 3,000 with seed 1919363505, the map on RGN 500x PvE [Events|Purge|Zombies|SkillTree] is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map. Its map carries the name: RustGamingNation Procedural.

How to join

How do I join RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

Enter client.connect 91.229.114.68:28023 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://rustgamingnation.com/.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rus5
Region code Recorded region code: us5.

Wipe schedule

^w
Weekly A wipe comes every week.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.