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The server's own banner, as it publishes it

Exhibit no. 2,982Acc. 2026.2982

RGN 1000x PvE [Events|Purge|Zombies|SkillTree]

Rust server, NA (us5) · in the archive since 13 September 2026

Online NA · us5 91.229.114.68:28039 checked 11m ago

1000x weekly wipes moddedoxidepve
To visit
Players now 2/ 100
2% full
7-day average1peak 5
Rank#2,982top 13% · #493 in NA
Last wipe2d agoMon 26 Oct, 19:05 UTC · weekly schedule
Next wipe17hThu 29 Oct, 17:11 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 23:30 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202619:05 UTC2d ago
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    3
  2. Thu 22 Oct 202617:11 UTC6d ago
    Peak
    5
    Crowd
    halved by day 3
    Lasted
    4.1 days
    Players before
    2
  3. Mon 19 Oct 202618:06 UTC9d ago
    Peak
    4
    Crowd
    held half
    Lasted
    3 days
    Players before
    0
  4. Thu 15 Oct 202617:09 UTC13d ago
    Peak
    6
    Crowd
    held half
    Lasted
    4 days
    Players before
    0
  5. Mon 12 Oct 202618:04 UTC16d ago
    Peak
    5
    Crowd
    held half
    Lasted
    3 days
    Players before
    0
  6. Thu 8 Oct 202617:10 UTC20d ago
    Peak
    6
    Crowd
    held half
    Lasted
    4 days
    Players before
    0
  7. Mon 5 Oct 202618:05 UTC23d ago
    Peak
    6
    Crowd
    held half
    Lasted
    3 days
    Players before
    0
  8. Fri 2 Oct 202600:22 UTC26d ago
    Peak
    7
    Crowd
    held half
    Lasted
    3.7 days
    Players before
    0
  9. Thu 1 Oct 202617:09 UTC FW27d ago
    Peak
    7
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  10. Mon 28 Sep 202618:06 UTC30d ago
    Peak
    6
    Crowd
    held half
    Lasted
    3 days
    Players before
    2
Open the archive box: 4 earlier wipes
  1. Thu 24 Sep 202617:10 UTC34d ago
    Peak
    7
    Crowd
    held half
    Lasted
    4 days
    Players before
    0
  2. Mon 21 Sep 202618:21 UTC37d ago
    Peak
    4
    Crowd
    held half
    Lasted
    3 days
    Players before
    2
  3. Thu 17 Sep 202617:20 UTC41d ago
    Peak
    6
    Crowd
    held half
    Lasted
    4 days
    Players before
    0
  4. Mon 14 Sep 202618:06 UTC44d ago
    Peak
    1
    Crowd
    held half
    Lasted
    3 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:11 UTC, in 17h. Every Monday at 19:05 and every Thursday at 17:11 UTC · high confidence

3.5 daysusual gapbetween real wipes
88%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
80%crowd heldelse halves by day 3

Coming wipes

  1. 17hThu 29 Oct, 17:11 UTC
  2. 4d 19hMon 2 Nov, 19:05 UTC
  3. 7d 19hThu 5 Nov, 19:00 UTCFW
  4. 11d 19hMon 9 Nov, 19:05 UTC
  5. 14d 17hThu 12 Nov, 17:11 UTC
  6. 18d 19hMon 16 Nov, 19:05 UTC
  7. 21d 17hThu 19 Nov, 17:11 UTC
  8. 25d 19hMon 23 Nov, 19:05 UTC

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctMon 19 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246800:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers, top 26% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] mean?

These tags from RGN 1000x PvE [Events|Purge|Zombies|SkillTree], read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus5 (Region code): The region code recorded for this server is us5; ^w (Weekly): A wipe comes every week; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?

These Rust Server History lists include RGN 1000x PvE [Events|Purge|Zombies|SkillTree]: Rust servers: gather rate above 10x, Modded Rust servers: the record, Rust PvE servers, on record, Rust servers with zombies in the name and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.

The record

Does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] run smoothly?

Across the last 48 hours it averaged 57 server fps; the low was 19. Buildings, deployables and everything else in the world came to as many as 63,833 entities. The highest memory use was 3,387 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] run?

The recorded build for RGN 1000x PvE [Events|Purge|Zombies|SkillTree] is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is RGN 1000x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?

RGN 1000x PvE [Events|Purge|Zombies|SkillTree] is listed as online now. About 9 hours ago is when it last restarted, judged by the uptime it reports. It was up for 162 of 168 hours in the last 7 full days, 96% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is RGN 1000x PvE [Events|Purge|Zombies|SkillTree] located?

A NA tag and a region code of us5 place RGN 1000x PvE [Events|Purge|Zombies|SkillTree] in North America on the listing. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 91.229.114.68:28039.

Wipe record

What does wipe day look like on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?

4 players on average was the busiest its recent wipes drew. On the latest wipe, 3 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 80% of its recent wipes. By day 3 the crowd fell to below half when it did not hold.

What is the wipe schedule on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?

A every Monday at 19:05 and every Thursday at 17:11 UTC rhythm governs the wipes on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]. On Thursday 29 October at 17:11 UTC its next wipe is due. 2 days 4 hours ago its current world was made. The tags list a weekly wipe schedule.

Player counts

How does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

RGN 1000x PvE [Events|Purge|Zombies|SkillTree] takes #493 in North America on seven-day player hours, with #2,982 overall and a place in the top 13% of all ranked servers.

How busy is RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?

Against 100 slots, RGN 1000x PvE [Events|Purge|Zombies|SkillTree] records 2 players right now. A seven-day average of 1 players is recorded, with a peak of 5. The busiest hour of the last 48 was 22:00 UTC, averaging 3 players.

Rules and settings

What are the rules and settings on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?

1000x gathering is what the name of RGN 1000x PvE [Events|Purge|Zombies|SkillTree] records. No group may exceed 8 players, the default set by the game. Recorded as pve, with this note: no combat against other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Which map does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] run?

A procedural map of size 3,000 with seed 305543022 is what RGN 1000x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. The name of the map reads: RustGamingNation Procedural.

Join record

How do I join RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?

Entering client.connect 91.229.114.68:28039 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://rustgamingnation.com/ is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rus5
Region code The region code recorded for this server is us5.

Wipe schedule

^w
Weekly A wipe comes every week.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.