The server's own banner, as it publishes it
Exhibit no. 2,982Acc. 2026.2982
RGN 1000x PvE [Events|Purge|Zombies|SkillTree]
Rust server, NA (us5) · in the archive since 13 September 2026
Online NA · us5 91.229.114.68:28039 checked 11m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 14 Sep18:06 17 Sep17:20 21 Sep18:21 24 Sep17:10 28 Sep18:06 1 Oct17:09 · FW 2 Oct00:22 5 Oct18:05 8 Oct17:10 12 Oct18:04 15 Oct17:09 19 Oct18:06 22 Oct17:11 26 Oct19:05 29 Oct17:11 2 Nov19:05 5 Nov19:00 · FW 9 Nov19:05 12 Nov17:11 16 Nov19:05 19 Nov17:11 23 Nov19:05
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 23:30 UTCAll times UTC.
The record of each wipe
-
Mon 26 Oct 202619:05 UTC2d ago
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 3
-
Thu 22 Oct 202617:11 UTC6d ago
- Peak
- 5
- Crowd
- halved by day 3
- Lasted
- 4.1 days
- Players before
- 2
-
Mon 19 Oct 202618:06 UTC9d ago
- Peak
- 4
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 0
-
Thu 15 Oct 202617:09 UTC13d ago
- Peak
- 6
- Crowd
- held half
- Lasted
- 4 days
- Players before
- 0
-
Mon 12 Oct 202618:04 UTC16d ago
- Peak
- 5
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 0
-
Thu 8 Oct 202617:10 UTC20d ago
- Peak
- 6
- Crowd
- held half
- Lasted
- 4 days
- Players before
- 0
-
Mon 5 Oct 202618:05 UTC23d ago
- Peak
- 6
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 0
-
Fri 2 Oct 202600:22 UTC26d ago
- Peak
- 7
- Crowd
- held half
- Lasted
- 3.7 days
- Players before
- 0
-
Thu 1 Oct 202617:09 UTC FW27d ago
- Peak
- 7
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Mon 28 Sep 202618:06 UTC30d ago
- Peak
- 6
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 2
Open the archive box: 4 earlier wipes
-
Thu 24 Sep 202617:10 UTC34d ago
- Peak
- 7
- Crowd
- held half
- Lasted
- 4 days
- Players before
- 0
-
Mon 21 Sep 202618:21 UTC37d ago
- Peak
- 4
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 2
-
Thu 17 Sep 202617:20 UTC41d ago
- Peak
- 6
- Crowd
- held half
- Lasted
- 4 days
- Players before
- 0
-
Mon 14 Sep 202618:06 UTC44d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
fixed weekdays
Next wipe Thursday 29 October, 17:11 UTC, in 17h. Every Monday at 19:05 and every Thursday at 17:11 UTC · high confidence
Coming wipes
- 17hThu 29 Oct, 17:11 UTC
- 4d 19hMon 2 Nov, 19:05 UTC
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 11d 19hMon 9 Nov, 19:05 UTC
- 14d 17hThu 12 Nov, 17:11 UTC
- 18d 19hMon 16 Nov, 19:05 UTC
- 21d 17hThu 19 Nov, 17:11 UTC
- 25d 19hMon 23 Nov, 19:05 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers, top 26% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] mean?
These tags from RGN 1000x PvE [Events|Purge|Zombies|SkillTree], read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus5 (Region code): The region code recorded for this server is us5; ^w (Weekly): A wipe comes every week; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
These Rust Server History lists include RGN 1000x PvE [Events|Purge|Zombies|SkillTree]: Rust servers: gather rate above 10x, Modded Rust servers: the record, Rust PvE servers, on record, Rust servers with zombies in the name and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.
The record
Does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
Across the last 48 hours it averaged 57 server fps; the low was 19. Buildings, deployables and everything else in the world came to as many as 63,833 entities. The highest memory use was 3,387 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] run?
The recorded build for RGN 1000x PvE [Events|Purge|Zombies|SkillTree] is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.
Is RGN 1000x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
RGN 1000x PvE [Events|Purge|Zombies|SkillTree] is listed as online now. About 9 hours ago is when it last restarted, judged by the uptime it reports. It was up for 162 of 168 hours in the last 7 full days, 96% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is RGN 1000x PvE [Events|Purge|Zombies|SkillTree] located?
A NA tag and a region code of us5 place RGN 1000x PvE [Events|Purge|Zombies|SkillTree] in North America on the listing. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 91.229.114.68:28039.
Wipe record
What does wipe day look like on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
4 players on average was the busiest its recent wipes drew. On the latest wipe, 3 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 80% of its recent wipes. By day 3 the crowd fell to below half when it did not hold.
What is the wipe schedule on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
A every Monday at 19:05 and every Thursday at 17:11 UTC rhythm governs the wipes on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]. On Thursday 29 October at 17:11 UTC its next wipe is due. 2 days 4 hours ago its current world was made. The tags list a weekly wipe schedule.
Player counts
How does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
RGN 1000x PvE [Events|Purge|Zombies|SkillTree] takes #493 in North America on seven-day player hours, with #2,982 overall and a place in the top 13% of all ranked servers.
How busy is RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
Against 100 slots, RGN 1000x PvE [Events|Purge|Zombies|SkillTree] records 2 players right now. A seven-day average of 1 players is recorded, with a peak of 5. The busiest hour of the last 48 was 22:00 UTC, averaging 3 players.
Rules and settings
What are the rules and settings on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
1000x gathering is what the name of RGN 1000x PvE [Events|Purge|Zombies|SkillTree] records. No group may exceed 8 players, the default set by the game. Recorded as pve, with this note: no combat against other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.
Which map does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] run?
A procedural map of size 3,000 with seed 305543022 is what RGN 1000x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. The name of the map reads: RustGamingNation Procedural.
Join record
How do I join RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
Entering client.connect 91.229.114.68:28039 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://rustgamingnation.com/ is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$rus5
Wipe schedule
^w
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.