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The server's own banner, as it publishes it

Exhibit no. 1,784Acc. 2026.1784

RGN 100000x PvE [Events|Purge|Zombies|SkillTree]

Rust server, NA (us5) · in the archive since 13 September 2026

Online NA · us5 91.229.114.68:28047 checked 2h ago

100000x weekly wipes moddedoxidepve
To visit
Players now 4/ 100
4% full
7-day average3peak 11
Rank#1,784top 8% · #274 in NA
Last wipe6d agoThu 22 Oct, 17:10 UTC · weekly schedule
Next wipe21hThu 29 Oct, 17:10 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 17:00 UTCAll times UTC.

The record of each wipe

  1. Thu 22 Oct 202617:10 UTC6d ago
    Peak
    11
    Crowd
    –
    Lasted
    running
    Players before
    3
  2. Thu 15 Oct 202617:29 UTC13d ago
    Peak
    9
    Crowd
    held half
    Lasted
    7 days
    Players before
    4
  3. Thu 8 Oct 202617:10 UTC20d ago
    Peak
    7
    Crowd
    held half
    Lasted
    7 days
    Players before
    3
  4. Thu 1 Oct 202617:24 UTC FW27d ago
    Peak
    8
    Crowd
    held half
    Lasted
    7 days
    Players before
    1
  5. Fri 25 Sep 202620:38 UTC32d ago
    Peak
    7
    Crowd
    held half
    Lasted
    5.9 days
    Players before
    0
  6. Thu 17 Sep 202617:10 UTC41d ago
    Peak
    9
    Crowd
    halved by day 4
    Lasted
    8.1 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:10 UTC, in 21h. Every Thursday at 17:10 UTC · high confidence

7 daysusual gapbetween real wipes
80%on rhythmof its recent wipes
9wipe-day peakplayers, last three wipes
80%crowd heldelse halves by day 4

Coming wipes

  1. 21hThu 29 Oct, 17:10 UTC
  2. 7d 23hThu 5 Nov, 19:00 UTCFW
  3. 14d 21hThu 12 Nov, 17:10 UTC
  4. 21d 21hThu 19 Nov, 17:10 UTC
  5. 28d 21hThu 26 Nov, 17:10 UTC
  6. 35d 23hThu 3 Dec, 19:00 UTCFW
  7. 42d 21hThu 10 Dec, 17:10 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 44 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RGN 100000x PvE [Events|Purge|Zombies|SkillTree] mean?

The game's server browser reads these tags published by RGN 100000x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $rus5 (Region code): us5 is the server's region code; ^w (Weekly): The server wipes weekly; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

These Rust Server History lists include RGN 100000x PvE [Events|Purge|Zombies|SkillTree]: Rust servers: gather rate above 10x, Modded Rust servers: the record, Rust PvE servers, on record, Rust servers with zombies in the name and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Server record

Does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] run smoothly?

Averaged over the last 48 hours: 56 server fps, with 8 the lowest. As many as 83,597 entities were in the world: buildings, deployables and the rest. The highest memory use was 4,477 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] run?

Rust network protocol 2635 and build 168909 is the build RGN 100000x PvE [Events|Purge|Zombies|SkillTree] runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RGN 100000x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?

At this moment RGN 100000x PvE [Events|Purge|Zombies|SkillTree] is online. The uptime it reports puts the last restart at about 59 minutes ago. It was up for 162 of 168 hours in the last 7 full days, 96% of the time. First seen by Rust Server History on 13 September 2026.

Where is RGN 100000x PvE [Events|Purge|Zombies|SkillTree] located?

A NA tag and a region code of us5 place RGN 100000x PvE [Events|Purge|Zombies|SkillTree] in North America on the listing. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 91.229.114.68:28047.

Wipe history

What does wipe day look like on RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

At their busiest, its recent wipes drew an average of 9 players. 44 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 80% of its recent wipes. By day 4 it fell below half in the wipes where it did not hold.

What is the wipe schedule on RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

Wipes on RGN 100000x PvE [Events|Purge|Zombies|SkillTree] follow a every Thursday at 17:10 UTC pattern. Due on Thursday 29 October at 17:10 UTC is its next wipe. 6 days 2 hours ago its current world was made. A weekly wipe schedule is published in its tags.

Player record

How does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

RGN 100000x PvE [Events|Purge|Zombies|SkillTree] ranks #1,784 on seven-day player hours: top 8% overall and #274 in North America.

How busy is RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

Of its 100 slots, RGN 100000x PvE [Events|Purge|Zombies|SkillTree] currently has 4 filled. A seven-day average of 3 players is recorded, with a peak of 11. Stored history puts the busiest hour of the past 48 at 17:00 UTC, averaging 5 players.

Rules, map

What are the rules and settings on RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

You can read a 100000x gather rate in the name of RGN 100000x PvE [Events|Purge|Zombies|SkillTree]. The limit of 8 players per group is the game's default. Recorded as pve, with this note: no combat against other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] run?

Seed 1393169208, size 3,000: such is the procedural map RGN 100000x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: RustGamingNation Procedural.

Join record

How do I join RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

Press F1 in Rust to open the console, then enter client.connect 91.229.114.68:28047 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://rustgamingnation.com/.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$rus5
Region code us5 is the server's region code.

Wipe schedule

^w
Weekly The server wipes weekly.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.