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Exhibit no. 4,689Acc. 2026.4689

Celestial Misfits

Rust server, NA (us5) · in the archive since 13 September 2026

Online NA · us5 91.229.114.55:28015 checked 9m ago

monthly wipes moddedcarbonpve
To visit
Players now 0/ 100
0% full
7-day average0peak 3
Rank#4,689top 21% · #798 in NA
Last wipe27d agoThu 1 Oct, 20:45 UTC · monthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 04:40 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202620:45 UTC FW27d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Celestial Misfits mean?

You can see the tags Celestial Misfits publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $rus5 (Region code): The region code recorded for this server is us5; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here; NA (North America): Its entry in the server browser sits under North America. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Celestial Misfits?

The Rust Server History lists that feature Celestial Misfits are: Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Server record

Does Celestial Misfits run smoothly?

60 server fps on average over the last 48 hours, never below 60. Buildings, deployables and everything else in the world came to as many as 153,989 entities. Up to 4,666 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Celestial Misfits run?

Rust network protocol 2635 and build 168909 is the build Celestial Misfits runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Celestial Misfits online, and how reliable is it?

Celestial Misfits is listed as online now. About 22 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Celestial Misfits located?

A NA tag and a region code of us5 place Celestial Misfits in North America on the listing. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 91.229.114.55:28015.

Wipe history

What does wipe day look like on Celestial Misfits?

At their busiest, its recent wipes drew an average of 2 players. At 24 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Celestial Misfits?

Celestial Misfits wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 27 days 8 hours ago, the current world is what it runs now. The tags list a monthly wipe schedule.

Player counts

How does Celestial Misfits rank against other Rust servers?

Celestial Misfits ranks #4,689 on seven-day player hours: top 21% overall and #798 in North America.

How busy is Celestial Misfits?

Of its 100 slots, Celestial Misfits currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 3.

Map and rules

What are the rules and settings on Celestial Misfits?

The name of Celestial Misfits carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as pve, with this note: player combat is not allowed. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. The anti-cheat VAC from Valve is active.

Which map does Celestial Misfits run?

Seed 1337, size 4,300: such is the procedural map Celestial Misfits runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: Custom Map.

How to join

How do I join Celestial Misfits?

Enter client.connect 91.229.114.55:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://misfits.tip4serv.com is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$rus5,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$rus5
Region code The region code recorded for this server is us5.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Region

NA
North America Its entry in the server browser sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.