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Exhibit no. 15,268Acc. 2026.15268

RGN 50x PvE [Events|Purge|Zombies|SkillTree]

Rust server, NA (us5) · in the archive since 13 September 2026

Online NA · us5 91.229.114.137:28127 checked 12m ago

50x weekly wipes moddedoxidepve
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,268top 68% · #1496 in NA
Last wipe4h agoThu 29 Oct, 17:08 UTC · weekly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 21:50 UTCAll times UTC.

The record of each wipe

  1. Thu 29 Oct 202617:08 UTC4h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 27 Oct 202605:03 UTC2d ago
    Peak
    0
    Crowd
    –
    Lasted
    2.5 days
    Players before
    0
  3. Thu 15 Oct 202617:08 UTC14d ago
    Peak
    0
    Crowd
    –
    Lasted
    11.5 days
    Players before
    0
  4. Thu 8 Oct 202617:09 UTC21d ago
    Peak
    0
    Crowd
    –
    Lasted
    7 days
    Players before
    0
  5. Mon 5 Oct 202613:05 UTC24d ago
    Peak
    0
    Crowd
    –
    Lasted
    3.2 days
    Players before
    0
  6. Fri 25 Sep 202619:48 UTC34d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    9.7 days
    Players before
    0
  7. Thu 17 Sep 202617:09 UTC42d ago
    Peak
    0
    Crowd
    –
    Lasted
    8.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

7.6 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 13d 19hThu 12 Nov, 17:08 UTC
  3. 20d 19hThu 19 Nov, 17:08 UTC
  4. 27d 19hThu 26 Nov, 17:08 UTC
  5. 34d 20hThu 3 Dec, 19:00 UTCFW
  6. 41d 19hThu 10 Dec, 17:08 UTC

The first 48 hours of its last wipes

Tue 27 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
0123423:0008:0017:0002:0011:0020:00Wiped Thu 29 Oct, 17:08 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
02040608023:0008:0017:0002:0011:0020:00Wiped Thu 29 Oct, 17:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RGN 50x PvE [Events|Purge|Zombies|SkillTree] mean?

The game's server browser reads these tags published by RGN 50x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $rus5 (Region code): us5 is the server's region code; ^w (Weekly): The server wipes weekly; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

These Rust Server History lists include RGN 50x PvE [Events|Purge|Zombies|SkillTree]: Rust servers: gather rate above 10x, Modded Rust servers: the record, Rust PvE servers, on record, Rust servers with zombies in the name and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: More than 10x.

Server entry

Does RGN 50x PvE [Events|Purge|Zombies|SkillTree] run smoothly?

58 server fps on average over the last 48 hours, never below 13. Buildings, deployables and everything else in the world came to as many as 48,793 entities. Up to 2,195 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does RGN 50x PvE [Events|Purge|Zombies|SkillTree] run?

The recorded build for RGN 50x PvE [Events|Purge|Zombies|SkillTree] is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is RGN 50x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?

The live count shows RGN 50x PvE [Events|Purge|Zombies|SkillTree] online right now. About 2 hours ago is when it last restarted, judged by the uptime it reports. It was up for 42 of 168 hours in the last 7 full days, 25% of the time. First seen by Rust Server History on 13 September 2026.

Where is RGN 50x PvE [Events|Purge|Zombies|SkillTree] located?

The entry for RGN 50x PvE [Events|Purge|Zombies|SkillTree] carries a NA tag and sits in North America; its region code is us5. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 91.229.114.137:28127.

Wipe history

What does wipe day look like on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

0 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 2 in those wipes where it didn't hold.

What is the wipe schedule on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

Its schedule cannot be confirmed from the record, too few of RGN 50x PvE [Events|Purge|Zombies|SkillTree]'s wipes being on record, so the prediction follows its tag. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 4 hours ago its current world was made. Its tags carry a weekly wipe schedule.

Player record

How does RGN 50x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

RGN 50x PvE [Events|Purge|Zombies|SkillTree] takes #1,496 in North America on seven-day player hours, with #15,268 overall and a place in the top 68% of all ranked servers.

How busy is RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

Of its 100 slots, RGN 50x PvE [Events|Purge|Zombies|SkillTree] currently has 0 filled. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

The name states a 50x gather rate for RGN 50x PvE [Events|Purge|Zombies|SkillTree]. At 8 players, the group limit matches the game's default. pve is the game mode, fighting other players is excluded. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does RGN 50x PvE [Events|Purge|Zombies|SkillTree] run?

A procedural map of size 3,000 with seed 225688914 is what RGN 50x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: RustGamingNation Procedural.

How to join

How do I join RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

Entering client.connect 91.229.114.137:28127 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://rustgamingnation.com/ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$rus5
Region code us5 is the server's region code.

Wipe schedule

^w
Weekly The server wipes weekly.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.