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Exhibit no. 5,067Acc. 2026.5067

BunnieBee's

Rust server · in the archive since 2 October 2026

Online 91.229.114.137:28083 checked 10m ago

quad moddedoxidepvesoftcore
To visit
Players now 0/ 100
0% full
7-day average0peak 3
Rank#5,067top 23%
Last wipe26d agoSat 3 Oct, 02:42 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 19:25 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202602:42 UTC26d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 43 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 23% of all ranked servers, and #318 of the quad servers (top 38%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

Who runs BunnieBee's?

BunnieBee's and 18 other servers we track share a joinmyga.me hostname, so the same operator most likely runs them.

What do the server tags on BunnieBee's mean?

You can see the tags BunnieBee's publishes, read by the game's server browser: gmsoftcore (Game mode): An easier ruleset, softcore, applies here; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): The team cap is 4; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus5 (Region code): The region code recorded for this server is us5; ^s (Softcore): Softcore, Facepunch's easier mode, returns part of your inventory on death; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include BunnieBee's?

These Rust Server History lists include BunnieBee's: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.

The record

Does BunnieBee's run smoothly?

Across the last 48 hours it averaged 111 server fps; the low was 80. Buildings, deployables and everything else in the world came to as many as 73,859 entities. Up to 2,630 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does BunnieBee's run?

The recorded build for BunnieBee's is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is BunnieBee's online, and how reliable is it?

At this moment BunnieBee's is online. The uptime it reports puts the last restart at about 17 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 2 October 2026 is when Rust Server History first saw it.

Where is BunnieBee's located?

You will find no region published by BunnieBee's, and its region code is us5. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.229.114.137:28083.

Wipe record

What does wipe day look like on BunnieBee's?

At their busiest, its recent wipes drew an average of 3 players. 43 hours into the latest wipe the crowd peaked.

What is the wipe schedule on BunnieBee's?

Its rhythm is not yet clear: too few of BunnieBee's's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 26 days 16 hours ago.

Player record

How does BunnieBee's rank against other Rust servers?

Player hours over the last seven days put BunnieBee's at #5,067: a place in the top 23% of all ranked servers. Within its group of quad servers, this entry ranks #318.

How busy is BunnieBee's?

Against 100 slots, BunnieBee's records 0 players right now. The seven-day average stands at 0 players; the peak is 3. The busiest hour of the last 48 was 22:00 UTC, averaging 2 players.

Rules and settings

What are the rules and settings on BunnieBee's?

The name of BunnieBee's carries no gather rate. A group may hold 4 players at most (quad). softcore is the game mode, The easier mode from Facepunch: part of your loot is kept. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does BunnieBee's run?

A procedural map of size 3,500 with seed 2021 is what BunnieBee's runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join BunnieBee's?

Enter client.connect 91.229.114.137:28083 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$rus5,v2635,^p,^s,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore, applies here.
mp100
Max players The server holds 100 slots.
ts4
Group limit The team cap is 4.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rus5
Region code The region code recorded for this server is us5.

Difficulty

^s
Softcore Softcore, Facepunch's easier mode, returns part of your inventory on death.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.