The server's own banner, as it publishes it
Exhibit no. 4,974Acc. 2026.4974
[EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C
Rust server · in the archive since 13 September 2026
Online 194.69.160.88:28015 checked 9m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 2 Oct06:07 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 13:35 UTCAll times UTC.
The record of each wipe
-
Fri 2 Oct 202606:07 UTC27d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
Who runs [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?
[EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C and 18 other servers we track share a joinmyga.me hostname, so the same operator most likely runs them.
What do the server tags on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C mean?
These tags from [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $ruk1 (Region code): uk1 is the server's region code; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?
The Rust Server History lists that feature [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C are: European Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server record
Does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C run smoothly?
Averaged over the last 48 hours: 60 server fps, with 55 the lowest. Buildings, deployables and everything else in the world came to as many as 89,864 entities. Memory use peaked at 4,841 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C run?
The recorded build for [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.
Is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C online, and how reliable is it?
[EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C is listed as online now. About 5 hours ago is when it last restarted, judged by the uptime it reports. 152 of 168 hours, or 90% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.
Where is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C located?
The name of [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C points to Europe, but no region tag is published, and its region code is uk1. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 194.69.160.88:28015.
Wipe record
What does wipe day look like on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?
2 players on average was the busiest its recent wipes drew. 31 hours into the latest wipe the crowd peaked.
What is the wipe schedule on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?
Once a month [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 27 days 7 hours ago. Its tags carry a monthly wipe schedule.
Population
How does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C rank against other Rust servers?
The last seven days of player hours place [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C at #4,974, among the top 22% of all ranked servers.
How busy is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?
0 players are on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C at present, from 100 slots. A seven-day average of 0 players is recorded, with a peak of 4. An average of 2 players at 16:00 UTC made that the busiest hour of the last 48.
Rules and settings
What are the rules and settings on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?
You will not find a gather rate in the name of [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads pve, player combat is not allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. VAC from Valve is switched on.
Which map does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C run?
A procedural map of size 3,000 with seed 100 is what [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Its map carries the name: Custom Map.
Join record
How do I join [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?
Press F1 in Rust to open the console, then enter client.connect 194.69.160.88:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$ruk1,v2635,^z,^y,^p,^m,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$ruk1
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.