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Exhibit no. 16,084Acc. 2026.16084

Rustoria.co - SEA Main Preview Server (Map #3)

Rust server · in the archive since 27 September 2026

Offline 91.107.227.18:28010 checked 27d ago

moddedpve
To visit
Players now 0/ ?
7-day average0peak –
Rank#16,084top 69%
Last wipe27d agoThu 1 Oct, 13:51 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 1 Oct 2026, 18:00 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202609:24 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202602:12 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  3. Wed 30 Sep 202609:55 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  4. Wed 30 Sep 202602:39 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  5. Tue 29 Sep 202619:53 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  6. Tue 29 Sep 202606:56 UTC30d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  7. Tue 29 Sep 202600:40 UTC30d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  8. Mon 28 Sep 202615:44 UTC30d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  9. Mon 28 Sep 202605:59 UTC31d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  10. Sun 27 Sep 202622:52 UTC31d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
38%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Rustoria.co - SEA Main Preview Server (Map #3) mean?

You can see the tags Rustoria.co - SEA Main Preview Server (Map #3) publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166493 (Build): The game build is 166493; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^p (PvE): The danger comes from the world, not other players; builds (Build server): Design and practise bases here; creative (Creative): No gathering: sandbox building, where you build what you like; training (Combat training): Training for aim and PvP, with loot supplied; modded (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rustoria.co - SEA Main Preview Server (Map #3)?

These Rust Server History lists include Rustoria.co - SEA Main Preview Server (Map #3): Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

The record

Which version of Rust does Rustoria.co - SEA Main Preview Server (Map #3) run?

The recorded build for Rustoria.co - SEA Main Preview Server (Map #3) is Rust network protocol 2634 and build 166493 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Rustoria.co - SEA Main Preview Server (Map #3) online, and how reliable is it?

The record shows Rustoria.co - SEA Main Preview Server (Map #3) offline at this moment, last seen 27 days 16 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 27 September 2026 is when Rust Server History first saw it.

Where is Rustoria.co - SEA Main Preview Server (Map #3) located?

The name of Rustoria.co - SEA Main Preview Server (Map #3) points to Asia, but no region tag is published. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 91.107.227.18:28010.

Wipe history

What does wipe day look like on Rustoria.co - SEA Main Preview Server (Map #3)?

An average peak of 1 players was drawn by its recent wipes. At 6 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Rustoria.co - SEA Main Preview Server (Map #3)?

There is no next wipe to predict on Rustoria.co - SEA Main Preview Server (Map #3), which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 27 days 20 hours ago its current world was made.

Player counts

How does Rustoria.co - SEA Main Preview Server (Map #3) rank against other Rust servers?

Over seven days of player hours, Rustoria.co - SEA Main Preview Server (Map #3) ranks #16,084, inside the top 69% of all ranked servers.

How busy is Rustoria.co - SEA Main Preview Server (Map #3)?

No current count exists for Rustoria.co - SEA Main Preview Server (Map #3); it was last seen 27 days 16 hours ago.

Rules, map

What are the rules and settings on Rustoria.co - SEA Main Preview Server (Map #3)?

You will not find a gather rate in the name of Rustoria.co - SEA Main Preview Server (Map #3). At 8 players, the group limit matches the game's default. Recorded as pve, with this note: fighting other players is excluded. The server browser lists it under Modded, where plugins or settings change the game. VAC from Valve is switched on.

Which map does Rustoria.co - SEA Main Preview Server (Map #3) run?

A procedural map of size 4,000 with seed 1337 is what Rustoria.co - SEA Main Preview Server (Map #3) runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: Custom Map.

Join record

How do I join Rustoria.co - SEA Main Preview Server (Map #3)?

Enter client.connect 91.107.227.18:28010 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The server holds 0 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166493
Build The game build is 166493.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE The danger comes from the world, not other players.
builds
Build server Design and practise bases here.
creative
Creative No gathering: sandbox building, where you build what you like.
training
Combat training Training for aim and PvP, with loot supplied.

Mods and access

modded
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.