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Exhibit no. 13,269Acc. 2026.13269

Modding Sandbox (kein EAC)

Rust server · in the archive since 17 September 2026

Offline 89.57.40.87:28015 checked 39d ago

To visit
Players now 1/ 8
12% full
7-day average0peak –
Rank#13,269no region published
Last wipe53d agoFri 4 Sep, 11:34 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Modding Sandbox (kein EAC) mean?

You can see the tags Modding Sandbox (kein EAC) publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Modding Sandbox (kein EAC)?

These Rust Server History lists include Modding Sandbox (kein EAC): Rust build servers: the record and Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does Modding Sandbox (kein EAC) run?

The recorded build for Modding Sandbox (kein EAC) is Rust network protocol 2633 and build 164530 on Windows. The protocol must match to join, and Steam handles that update.

Is Modding Sandbox (kein EAC) online, and how reliable is it?

Offline now, Modding Sandbox (kein EAC) was last seen 39 days 13 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 17 September 2026 is when Rust Server History first saw it.

Where is Modding Sandbox (kein EAC) located?

No region is published by Modding Sandbox (kein EAC). Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 89.57.40.87:28015.

Wipe record

What is the wipe schedule on Modding Sandbox (kein EAC)?

The record holds too few of Modding Sandbox (kein EAC)'s wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 53 days 8 hours ago its current world was made.

Player counts

How does Modding Sandbox (kein EAC) rank against other Rust servers?

Player hours over the last seven days put Modding Sandbox (kein EAC) at #13,269: a place in the top – of all ranked servers.

How busy is Modding Sandbox (kein EAC)?

Modding Sandbox (kein EAC) is offline at present, having last been seen 39 days 13 hours ago.

Rules, map

What are the rules and settings on Modding Sandbox (kein EAC)?

No gather rate is stated in the name of Modding Sandbox (kein EAC). No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is disabled.

Which map does Modding Sandbox (kein EAC) run?

A procedural map is what Modding Sandbox (kein EAC) runs; the game generates it.

How to join

How do I join Modding Sandbox (kein EAC)?

Enter client.connect 89.57.40.87:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp8,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players The server holds 8 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.