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Exhibit no. 3,123Acc. 2026.3123

Alkad PVE (x5|Kits|TP-Home)

Rust server, EU · in the archive since 13 September 2026

Online EU 88.99.1.43:28045 checked 7m ago

5x biweekly wipes moddedoxidepve
To visit
Players now 0/ 100
0% full
7-day average1peak 6
Rank#3,123top 14% · #1172 in EU
Last wipe11d agoFri 16 Oct, 11:04 UTC · biweekly schedule
Next wipe2d 17hFri 30 Oct, 11:04 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 17:55 UTCAll times UTC.

The record of each wipe

  1. Fri 16 Oct 202611:04 UTC11d ago
    Peak
    7
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct 202611:02 UTC25d ago
    Peak
    5
    Crowd
    halved by day 11
    Lasted
    14 days
    Players before
    0
  3. Fri 18 Sep 202611:03 UTC39d ago
    Peak
    9
    Crowd
    halved by day 6
    Lasted
    14 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 11:04 UTC, in 2d 17h. Every other Friday at 11:04 UTC · medium confidence

14 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
7wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 8.5

Coming wipes

  1. 2d 17hFri 30 Oct, 11:04 UTC
  2. 9d 0hThu 5 Nov, 19:00 UTCFW
  3. 16d 17hFri 13 Nov, 11:04 UTC
  4. 30d 17hFri 27 Nov, 11:04 UTC
  5. 37d 0hThu 3 Dec, 19:00 UTCFW
  6. 44d 17hFri 11 Dec, 11:04 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 29 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Alkad PVE (x5|Kits|TP-Home) mean?

The game's server browser reads these tags published by Alkad PVE (x5|Kits|TP-Home): gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts64 (Group limit): Teams are capped at 64; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^b (Biweekly): The server wipes on a two-week cycle; ^k (Build server): Design and practise bases here; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Europe is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Alkad PVE (x5|Kits|TP-Home)?

These Rust Server History lists include Alkad PVE (x5|Kits|TP-Home): 5x Rust servers, European Rust servers, Modded Rust servers: the record, Rust build servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

The record

Does Alkad PVE (x5|Kits|TP-Home) run smoothly?

Averaged over the last 48 hours: 56 server fps, with 30 the lowest. As many as 125,272 entities were in the world: buildings, deployables and the rest. Memory use peaked at 5,123 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Alkad PVE (x5|Kits|TP-Home) run?

Rust network protocol 2635 and build 168909 is the build Alkad PVE (x5|Kits|TP-Home) runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Alkad PVE (x5|Kits|TP-Home) online, and how reliable is it?

The live count shows Alkad PVE (x5|Kits|TP-Home) online right now. Going by its reported uptime, it restarted about 11 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is Alkad PVE (x5|Kits|TP-Home) located?

The EU tag is how Alkad PVE (x5|Kits|TP-Home) lists itself in Europe. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 88.99.1.43:28045 as the address.

Wipe history

What does wipe day look like on Alkad PVE (x5|Kits|TP-Home)?

An average peak of 7 players was drawn by its recent wipes. On the latest wipe, 29 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 8.5 the crowd fell to below half when it did not hold.

What is the wipe schedule on Alkad PVE (x5|Kits|TP-Home)?

A every other Friday at 11:04 UTC rhythm governs the wipes on Alkad PVE (x5|Kits|TP-Home). On Friday 30 October at 11:04 UTC its next wipe is due. 11 days 6 hours ago its current world was made. A wipe every two weeks is published in its tags.

Player counts

How does Alkad PVE (x5|Kits|TP-Home) rank against other Rust servers?

Alkad PVE (x5|Kits|TP-Home) takes #1,172 in Europe on seven-day player hours, with #3,123 overall and a place in the top 14% of all ranked servers.

How busy is Alkad PVE (x5|Kits|TP-Home)?

Against 100 slots, Alkad PVE (x5|Kits|TP-Home) records 0 players right now. A seven-day average of 1 players is recorded, with a peak of 6. An average of 2 players at 06:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on Alkad PVE (x5|Kits|TP-Home)?

The name states a 5x gather rate for Alkad PVE (x5|Kits|TP-Home). The group limit is 64 players. Recorded as build & creative, with this note: building in a sandbox, no gathering needed. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Alkad PVE (x5|Kits|TP-Home) run?

Generated by the game at size 4,250 with seed 1863554979, the map on Alkad PVE (x5|Kits|TP-Home) is procedural. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Alkad PVE (x5|Kits|TP-Home)?

Enter client.connect 88.99.1.43:28045 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://m.vk.com/rust_alkad.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^b,^k,EU,^p,gmrust,cs168909,ts64,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players The server holds 100 slots.
ts64
Group limit Teams are capped at 64.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^k
Build server Design and practise bases here.
^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.