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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 10,875Acc. 2026.10875

Shardfall Sanctum 1

Rust server · in the archive since 27 September 2026

Offline 86.21.233.58:28015 checked 9h ago

monthly wipes moddedcarbonpve
To visit
Players now 0/ 5
0% full
7-day average0peak 1
Rank#10,875top 49%
Last wipe19d agoFri 9 Oct, 18:47 UTC · monthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 17:00 UTCAll times UTC.

The record of each wipe

  1. Fri 9 Oct 202618:47 UTC19d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    251
  2. Fri 9 Oct 202600:17 UTC20d ago
    Peak
    501
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

0.8 daysusual gapbetween real wipes
251wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 9 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75113:0014:0015:0016:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608013:0014:0015:0016:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Sep2 Oct6 Oct11 Oct15 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Shardfall Sanctum 1 mean?

These tags from Shardfall Sanctum 1, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Shardfall Sanctum 1?

These Rust Server History lists include Shardfall Sanctum 1: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Server record

Does Shardfall Sanctum 1 run smoothly?

44 server fps on average over the last 48 hours, never below 43. As many as 68,437 entities were in the world: buildings, deployables and the rest. Memory use peaked at 1,948 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Shardfall Sanctum 1 run?

On Windows, Shardfall Sanctum 1 runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is Shardfall Sanctum 1 online, and how reliable is it?

Offline now, Shardfall Sanctum 1 was last seen 9 hours ago. About 1 hours ago is when it last restarted, judged by the uptime it reports. It was up for 7 of 168 hours in the last 7 full days, 4% of the time. 27 September 2026 is when Rust Server History first saw it.

Where is Shardfall Sanctum 1 located?

There is no region published by Shardfall Sanctum 1. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 86.21.233.58:28015 as the address.

Wipe log

What does wipe day look like on Shardfall Sanctum 1?

An average peak of 251 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Shardfall Sanctum 1?

Shardfall Sanctum 1 wipes with the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 19 days 7 hours ago. Its tags carry a monthly wipe schedule.

Player record

How does Shardfall Sanctum 1 rank against other Rust servers?

The last seven days of player hours place Shardfall Sanctum 1 at #10,875, among the top 49% of all ranked servers.

How busy is Shardfall Sanctum 1?

No current count exists for Shardfall Sanctum 1; it was last seen 9 hours ago. The seven-day average stands at 0 players; the peak is 1. Stored history puts the busiest hour of the past 48 at 14:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on Shardfall Sanctum 1?

You will not find a gather rate in the name of Shardfall Sanctum 1. No group may exceed 8 players, the default set by the game. Recorded as pve, with this note: no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The anti-cheat VAC from Valve is active.

Which map does Shardfall Sanctum 1 run?

Seed 42, size 3,500: such is the procedural map Shardfall Sanctum 1 runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join Shardfall Sanctum 1?

Enter client.connect 86.21.233.58:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2635,^z,^y,^m,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.