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Exhibit no. 15,268Acc. 2026.15268

4Netplayers Rust Server - OK

Rust server · in the archive since 17 September 2026

Offline 85.14.216.17:21100 checked 6d ago

quad moddedoxidesoftcore
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,268top 68%
Last wipe27d agoFri 2 Oct, 04:04 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 23 Oct 2026, 15:10 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202604:04 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on 4Netplayers Rust Server - OK mean?

The game's server browser reads these tags published by 4Netplayers Rust Server - OK: gmsoftcore (Game mode): An easier ruleset, softcore, applies here; mp10 (Max players): The server holds 10 slots; ts4 (Group limit): A team may hold no more than 4; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include 4Netplayers Rust Server - OK?

These Rust Server History lists include 4Netplayers Rust Server - OK: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

The record

Which version of Rust does 4Netplayers Rust Server - OK run?

On Linux, 4Netplayers Rust Server - OK runs Rust network protocol 2634 and build 167781. The protocol must match to join, and Steam handles that update.

Is 4Netplayers Rust Server - OK online, and how reliable is it?

The record shows 4Netplayers Rust Server - OK offline at this moment, last seen 6 days 6 hours ago. 40 of 168 hours, or 24% of the time, over the last 7 full days. The first sighting by Rust Server History was on 17 September 2026.

Where is 4Netplayers Rust Server - OK located?

No region is published by 4Netplayers Rust Server - OK. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 85.14.216.17:21100.

Wipe history

What does wipe day look like on 4Netplayers Rust Server - OK?

An average peak of 1 players was drawn by its recent wipes. 7 hours into the latest wipe the crowd peaked.

What is the wipe schedule on 4Netplayers Rust Server - OK?

Its rhythm is not yet clear: too few of 4Netplayers Rust Server - OK's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 27 days 17 hours ago.

Player counts

How does 4Netplayers Rust Server - OK rank against other Rust servers?

The last seven days of player hours place 4Netplayers Rust Server - OK at #15,268, among the top 68% of all ranked servers. Ranked against other quad servers, it stands at #615.

How busy is 4Netplayers Rust Server - OK?

No current count exists for 4Netplayers Rust Server - OK; it was last seen 6 days 6 hours ago. An average of 0 players is recorded across the last seven days.

Rules, map

What are the rules and settings on 4Netplayers Rust Server - OK?

No gather rate is stated in the name of 4Netplayers Rust Server - OK. You may join a group of up to 4 players (quad). Recorded as softcore, with this note: Facepunch's gentler mode, where you retain some loot. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does 4Netplayers Rust Server - OK run?

Generated by the game at size 4,000 with seed 1234567890, the map on 4Netplayers Rust Server - OK is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join 4Netplayers Rust Server - OK?

Press F1 in Rust to open the console, then enter client.connect 85.14.216.17:21100 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore, applies here.
mp10
Max players The server holds 10 slots.
ts4
Group limit A team may hold no more than 4.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.