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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 6,734Acc. 2026.6734

Gamed!de

Rust server · in the archive since 28 October 2026

Online 85.14.195.10:28015 checked 12m ago

quad moddedoxidesoftcore
To visit
Players now 1/ 8
12% full
7-day average1peak 2
Rank#6,734top 30%
Last wipe1d agoWed 28 Oct, 21:25 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.511.5221:0000:0012:0016:0019:0022:00Wiped Wed 28 Oct, 21:25 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
01020304021:0000:0012:0016:0019:0022:00Wiped Wed 28 Oct, 21:25 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Oct29 Oct

Top 30% of all ranked servers, and #386 of the quad servers (top 47%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Gamed!de mean?

You can see the tags Gamed!de publishes, read by the game's server browser: gmsoftcore (Game mode): An easier ruleset, softcore, applies here; mp8 (Max players): The server holds 8 slots; ts4 (Group limit): A team may hold no more than 4; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Gamed!de?

These Rust Server History lists include Gamed!de: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 3 days.

Server record

Does Gamed!de run smoothly?

30 server fps on average over the last 48 hours, never below 30. As many as 126,281 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,798 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Gamed!de run?

Rust network protocol 2635 and build 168909 is the build Gamed!de runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Gamed!de online, and how reliable is it?

At this moment Gamed!de is online. The uptime it reports puts the last restart at about 9 hours ago. It was up 0% of the time over the last 1 full day, 0 of 24 hours. First seen by Rust Server History on 28 October 2026.

Where is Gamed!de located?

You will find no region published by Gamed!de. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 85.14.195.10:28015.

Wipe record

What is the wipe schedule on Gamed!de?

The rhythm of Gamed!de cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 26 hours ago its current world was made.

Player counts

How does Gamed!de rank against other Rust servers?

The last seven days of player hours place Gamed!de at #6,734, among the top 30% of all ranked servers. Within its group of quad servers, this entry ranks #386.

How busy is Gamed!de?

1 players are on Gamed!de at present, from 8 slots. A seven-day average of 1 players is recorded, with a peak of 2. Stored history puts the busiest hour of the past 48 at 19:00 UTC, averaging 2 players.

Rules and settings

What are the rules and settings on Gamed!de?

You will not find a gather rate in the name of Gamed!de. You may join a group of up to 4 players (quad). Under game mode, the entry reads softcore, The easier mode from Facepunch: part of your loot is kept. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Gamed!de run?

A procedural map of size 4,500 with seed 574638291 is what Gamed!de runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join Gamed!de?

Entering client.connect 85.14.195.10:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp8,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore, applies here.
mp8
Max players The server holds 8 slots.
ts4
Group limit A team may hold no more than 4.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.