The server's own banner, as it publishes it
Exhibit no. 1,969Acc. 2026.1969
FAR: Serene PvE [EU Biweekly]
Rust server, EU · in the archive since 13 September 2026
Online EU 85.114.138.34:28015 checked 10m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 17 Sep18:13 1 Oct18:15 · FW 15 Oct18:16 5 Nov19:00 · FW 12 Nov18:16 3 Dec19:00 · FW 10 Dec18:16
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 03:00 UTCAll times UTC.
The record of each wipe
-
Thu 15 Oct 202618:16 UTC13d ago
- Peak
- 7
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct 202618:15 UTC FW27d ago
- Peak
- 9
- Crowd
- halved by day 5
- Lasted
- 14 days
- Players before
- 2
-
Thu 17 Sep 202618:13 UTC41d ago
- Peak
- 11
- Crowd
- halved by day 4
- Lasted
- 14 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 14d 15hThu 12 Nov, 18:16 UTC
- 35d 15hThu 3 Dec, 19:00 UTCFW
- 42d 15hThu 10 Dec, 18:16 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on FAR: Serene PvE [EU Biweekly] mean?
These tags from FAR: Serene PvE [EU Biweekly], read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp25 (Max players): The server holds 25 slots; ts5 (Group limit): Teams are capped at 5; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): The danger comes from the world, not other players; ^y (Carbon): Plugins run through Carbon here; EU (Europe): Its entry in the server browser sits under Europe. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include FAR: Serene PvE [EU Biweekly]?
The Rust Server History lists that feature FAR: Serene PvE [EU Biweekly] are: European Rust servers, Rust community servers, Rust PvE servers, on record and The vanilla Rust servers on record. These filters on the server list bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
The record
Does FAR: Serene PvE [EU Biweekly] run smoothly?
Across the last 48 hours it averaged 19 server fps; the low was 8. As many as 124,010 entities were in the world: buildings, deployables and the rest. The highest memory use was 4,342 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does FAR: Serene PvE [EU Biweekly] run?
The recorded build for FAR: Serene PvE [EU Biweekly] is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.
Is FAR: Serene PvE [EU Biweekly] online, and how reliable is it?
The live count shows FAR: Serene PvE [EU Biweekly] online right now. Going by its reported uptime, it restarted about 23 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is FAR: Serene PvE [EU Biweekly] located?
With its EU tag, FAR: Serene PvE [EU Biweekly] lists itself in Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 85.114.138.34:28015 as the address.
Wipe record
What does wipe day look like on FAR: Serene PvE [EU Biweekly]?
An average peak of 9 players was drawn by its recent wipes. At 2 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 4.5 the crowd fell to below half when it did not hold.
What is the wipe schedule on FAR: Serene PvE [EU Biweekly]?
Wipes on FAR: Serene PvE [EU Biweekly] follow a every 4 weeks on Thursday at 18:16 UTC pattern. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 8 hours ago its current world was made. The tags list a wipe schedule of every two weeks.
Player record
How does FAR: Serene PvE [EU Biweekly] rank against other Rust servers?
FAR: Serene PvE [EU Biweekly] ranks #1,969 on seven-day player hours: top 9% overall and #767 in Europe.
How busy is FAR: Serene PvE [EU Biweekly]?
Of its 25 slots, FAR: Serene PvE [EU Biweekly] currently has 0 filled. Stored history gives a seven-day average of 2 players and a peak of 9. Stored history puts the busiest hour of the past 48 at 18:00 UTC, averaging 6 players.
Map and rules
What are the rules and settings on FAR: Serene PvE [EU Biweekly]?
The name of FAR: Serene PvE [EU Biweekly] carries no gather rate. The group limit is 5 players. pve is the game mode, player combat is not allowed. Under Community in the server browser, this community server is listed. The plugin count is Carbon. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.
Which map does FAR: Serene PvE [EU Biweekly] run?
Seed 300825297, size 4,250: such is the procedural map FAR: Serene PvE [EU Biweekly] runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Joining the server
How do I join FAR: Serene PvE [EU Biweekly]?
Entering client.connect 85.114.138.34:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://discord.com/invite/ZTSQ43gcGV is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp25,ptrak,$r?,v2635,^y,^b,^v,EU,^p,gmrust,cs168909,ts5
Game
gmrust
mp25
ts5
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Gameplay
^p
Mods and access
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.