The server's own banner, as it publishes it
Exhibit no. 1,031Acc. 2026.1031
[EU] Facepunch 2
Rust server · in the archive since 13 September 2026
Online 79.137.98.7:28015 checked 8m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct17:40 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 03:35 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202617:40 UTC FW27d ago
- Peak
- 389+44 in the queue
- Crowd
- –
- Lasted
- running
- Players before
- 4
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 389, 27 hours in, with 44 in the queue.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
Who runs [EU] Facepunch 2?
A playrust.com hostname is published by [EU] Facepunch 2 and by 124 other servers we track, which points to the same operator.
What do the server tags on [EU] Facepunch 2 mean?
You can see the tags [EU] Facepunch 2 publishes, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): 400 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include [EU] Facepunch 2?
These Rust Server History lists include [EU] Facepunch 2: Rust tutorial servers: the record, European Rust servers, Official Rust servers: the record and The vanilla Rust servers on record. These filters on the server list bring it up: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
The record
Does [EU] Facepunch 2 run smoothly?
Averaged over the last 48 hours: 242 server fps, with 225 the lowest. As many as 139,285 entities were in the world: buildings, deployables and the rest. Up to 6,126 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does [EU] Facepunch 2 run?
On Windows, [EU] Facepunch 2 runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is [EU] Facepunch 2 online, and how reliable is it?
[EU] Facepunch 2 is listed as online now. Going by its reported uptime, it restarted about 14 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is [EU] Facepunch 2 located?
No region tag is published by [EU] Facepunch 2, but its name points to Europe. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 79.137.98.7:28015 as the address.
Wipe history
What does wipe day look like on [EU] Facepunch 2?
At their busiest, its recent wipes drew an average of 389 players. 27 hours after the latest wipe the crowd peaked, with a queue of 44 more.
What is the wipe schedule on [EU] Facepunch 2?
Once a month [EU] Facepunch 2 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 27 days 10 hours ago its current world was made. A monthly wipe schedule is published in its tags.
Population
How does [EU] Facepunch 2 rank against other Rust servers?
Over seven days of player hours, [EU] Facepunch 2 ranks #1,031, inside the top 5% of all ranked servers.
How busy is [EU] Facepunch 2?
3 players are on [EU] Facepunch 2 at present, from 400 slots. The seven-day average stands at 9 players; the peak is 27. Stored history puts the busiest hour of the past 48 at 20:00 UTC, averaging 11 players.
Map and rules
What are the rules and settings on [EU] Facepunch 2?
You will not find a gather rate in the name of [EU] Facepunch 2. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. It appears in Rust's Official tab in game. The name vanilla is used here: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.
Which map does [EU] Facepunch 2 run?
Seed 61531860, size 4,500: such is the procedural map [EU] Facepunch 2 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Joining the server
How do I join [EU] Facepunch 2?
Entering client.connect 79.137.98.7:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8
On Rust Server History
Game
gmrust
mp400
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Other
sc2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.