The server's own banner, as it publishes it
Exhibit no. 639Acc. 2026.0639
[EU] Facepunch 7
Rust server · in the archive since 13 September 2026
Online 79.137.98.6:28015 checked 11m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct17:40 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 09:05 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202617:40 UTC FW27d ago
- Peak
- 103
- Crowd
- –
- Lasted
- running
- Players before
- 11
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 103, 27 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
Who runs [EU] Facepunch 7?
The same operator most likely runs [EU] Facepunch 7 and 124 other servers we track, as all publish a playrust.com hostname.
What do the server tags on [EU] Facepunch 7 mean?
These tags from [EU] Facepunch 7, read by the game's server browser, are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): 350 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): The server offers Facepunch's tutorial to new players; sc2 (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include [EU] Facepunch 7?
These Rust Server History lists include [EU] Facepunch 7: Rust tutorial servers: the record, European Rust servers, Official Rust servers: the record and The vanilla Rust servers on record. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
The record
Does [EU] Facepunch 7 run smoothly?
Across the last 48 hours it averaged 220 server fps; the low was 201. Buildings, deployables and everything else in the world came to as many as 175,401 entities. The highest memory use was 6,467 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does [EU] Facepunch 7 run?
On Windows, [EU] Facepunch 7 runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.
Is [EU] Facepunch 7 online, and how reliable is it?
At this moment [EU] Facepunch 7 is online. The uptime it reports puts the last restart at about 19 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 13 September 2026.
Where is [EU] Facepunch 7 located?
No region tag is published by [EU] Facepunch 7, but its name points to Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 79.137.98.6:28015.
Wipe history
What does wipe day look like on [EU] Facepunch 7?
At their busiest, its recent wipes drew an average of 103 players. 27 hours into the latest wipe the crowd peaked.
What is the wipe schedule on [EU] Facepunch 7?
[EU] Facepunch 7 wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 27 days 15 hours ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.
Player counts
How does [EU] Facepunch 7 rank against other Rust servers?
Player hours over the last seven days put [EU] Facepunch 7 at #639: a place in the top 3% of all ranked servers.
How busy is [EU] Facepunch 7?
Of its 350 slots, [EU] Facepunch 7 currently has 6 filled. The seven-day average stands at 22 players; the peak is 61. Stored history puts the busiest hour of the past 48 at 19:00 UTC, averaging 33 players.
Rules and settings
What are the rules and settings on [EU] Facepunch 7?
No gather rate is stated in the name of [EU] Facepunch 7. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. The in-game Official tab of Rust lists it. Vanilla is its own description: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.
Which map does [EU] Facepunch 7 run?
Seed 4936666, size 4,500: such is the procedural map [EU] Facepunch 7 runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Joining the server
How do I join [EU] Facepunch 7?
Entering client.connect 79.137.98.6:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8
On Rust Server History
Game
gmrust
mp350
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Other
sc2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.