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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 819Acc. 2026.0819

[EU] Facepunch 10

Rust server · in the archive since 13 September 2026

Online 79.137.98.5:28015 checked 8m ago

official monthly wipes vanilla
To visit
Players now 3/ 350
1% full
7-day average13peak 42
Rank#819top 4%
Last wipe27d agoThu 1 Oct, 17:43 UTC · monthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 04:25 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202617:43 UTC FW27d ago
    Peak
    345+75 in the queue
    Crowd
    –
    Lasted
    running
    Players before
    8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

345wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 345, 45 hours in, with 75 in the queue.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
01020304005:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

Who runs [EU] Facepunch 10?

The same operator most likely runs [EU] Facepunch 10 and 124 other servers we track, as all publish a playrust.com hostname.

What do the server tags on [EU] Facepunch 10 mean?

These tags from [EU] Facepunch 10, read by the game's server browser, are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): 350 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^t (Tutorial on): Facepunch's tutorial is open to new players here; sc2 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [EU] Facepunch 10?

These Rust Server History lists include [EU] Facepunch 10: Rust tutorial servers: the record, European Rust servers, Official Rust servers: the record and The vanilla Rust servers on record. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

The record

Does [EU] Facepunch 10 run smoothly?

Averaged over the last 48 hours: 211 server fps, with 183 the lowest. Buildings, deployables and everything else in the world came to as many as 153,268 entities. Memory use peaked at 5,954 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does [EU] Facepunch 10 run?

The recorded build for [EU] Facepunch 10 is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is [EU] Facepunch 10 online, and how reliable is it?

The live count shows [EU] Facepunch 10 online right now. About 15 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is [EU] Facepunch 10 located?

The name of [EU] Facepunch 10 points to Europe, but no region tag is published. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 79.137.98.5:28015 as the address.

Wipe log

What does wipe day look like on [EU] Facepunch 10?

At their busiest, its recent wipes drew an average of 345 players. 45 hours after the latest wipe the crowd peaked, with a queue of 75 more.

What is the wipe schedule on [EU] Facepunch 10?

Once a month [EU] Facepunch 10 wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 27 days 10 hours ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.

Population

How does [EU] Facepunch 10 rank against other Rust servers?

The last seven days of player hours place [EU] Facepunch 10 at #819, among the top 4% of all ranked servers.

How busy is [EU] Facepunch 10?

Against 350 slots, [EU] Facepunch 10 records 3 players right now. The seven-day average stands at 13 players; the peak is 42. Stored history puts the busiest hour of the past 48 at 17:00 UTC, averaging 17 players.

Map and rules

What are the rules and settings on [EU] Facepunch 10?

No gather rate is stated in the name of [EU] Facepunch 10. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. It appears in Rust's Official tab in game. The name vanilla is used here: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.

Which map does [EU] Facepunch 10 run?

Generated by the game at size 4,500 with seed 1657792098, the map on [EU] Facepunch 10 is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join [EU] Facepunch 10?

Entering client.connect 79.137.98.5:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server History

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp350
Max players 350 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Gameplay

^t
Tutorial on Facepunch's tutorial is open to new players here.

Other

sc2
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.