The server's own banner, as it publishes it
Exhibit no. 701Acc. 2026.0701
[EU] Facepunch 9
Rust server · in the archive since 13 September 2026
Online 79.137.98.10:28020 checked 14m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct17:41 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 00:25 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202617:41 UTC FW28d ago
- Peak
- 71
- Crowd
- –
- Lasted
- running
- Players before
- 5
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
- 6d 18hThu 5 Nov, 19:00 UTCFW
- 34d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 71, 47 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
Who runs [EU] Facepunch 9?
The same operator most likely runs [EU] Facepunch 9 and 124 other servers we track, as all publish a playrust.com hostname.
What do the server tags on [EU] Facepunch 9 mean?
These tags from [EU] Facepunch 9, read by the game's server browser, are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): 350 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is open to new players here; sc2 (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include [EU] Facepunch 9?
The Rust Server History lists that feature [EU] Facepunch 9 are: Rust tutorial servers: the record, European Rust servers, Official Rust servers: the record and The vanilla Rust servers on record. These filters on the server list bring it up: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Server entry
Does [EU] Facepunch 9 run smoothly?
Across the last 48 hours it averaged 196 server fps; the low was 95. Buildings, deployables and everything else in the world came to as many as 161,918 entities. The highest memory use was 6,930 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does [EU] Facepunch 9 run?
The recorded build for [EU] Facepunch 9 is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.
Is [EU] Facepunch 9 online, and how reliable is it?
[EU] Facepunch 9 is listed as online now. The uptime it reports puts the last restart at about 11 hours ago. It was up for 143 of 168 hours in the last 7 full days, 85% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is [EU] Facepunch 9 located?
No region tag is published by [EU] Facepunch 9, but its name points to Europe. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 79.137.98.10:28020.
Wipe history
What does wipe day look like on [EU] Facepunch 9?
71 players on average was the busiest its recent wipes drew. On the latest wipe, 47 hours after the wipe, the crowd peaked.
What is the wipe schedule on [EU] Facepunch 9?
Once a month [EU] Facepunch 9 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 28 days 6 hours ago, the current world is what it runs now. The tags list a monthly wipe schedule.
Population
How does [EU] Facepunch 9 rank against other Rust servers?
The last seven days of player hours place [EU] Facepunch 9 at #701, among the top 3% of all ranked servers.
How busy is [EU] Facepunch 9?
15 players are on [EU] Facepunch 9 at present, from 350 slots. A seven-day average of 18 players is recorded, with a peak of 43. The busiest hour of the last 48 was 20:00 UTC, averaging 27 players.
Rules, map
What are the rules and settings on [EU] Facepunch 9?
No gather rate is stated in the name of [EU] Facepunch 9. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. It appears in Rust's Official tab in game. The name vanilla is used here: rates, kits and rules are as Facepunch ships them. VAC from Valve is switched on.
Which map does [EU] Facepunch 9 run?
Seed 1928463649, size 4,500: such is the procedural map [EU] Facepunch 9 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join [EU] Facepunch 9?
Entering client.connect 79.137.98.10:28020 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8
On Rust Server History
Game
gmrust
mp350
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Other
sc2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.