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Exhibit no. 8,493Acc. 2026.8493
PVEZone Testing
Rust server · in the archive since 13 September 2026
Offline 78.63.13.236:28015 checked 3d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Last seen 1 Oct11:42 1 Oct18:10 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectedlast seen, 24 Oct 2026, 10:30 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202618:10 UTC FW26d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct 202611:42 UTC26d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence
Coming wipes
- 8d 9hThu 5 Nov, 19:00 UTCFW
- 36d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 13 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on PVEZone Testing mean?
These tags from PVEZone Testing, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include PVEZone Testing?
The Rust Server History lists that feature PVEZone Testing are: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server record
Which version of Rust does PVEZone Testing run?
Rust network protocol 2635 and build 168909 is the build PVEZone Testing runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is PVEZone Testing online, and how reliable is it?
The record shows PVEZone Testing offline at this moment, last seen 3 days 23 hours ago. Of 168 hours in the last 7 full days, 9 were up: 5% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is PVEZone Testing located?
No region is published by PVEZone Testing. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 78.63.13.236:28015.
Wipe log
What does wipe day look like on PVEZone Testing?
An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 13 hours after the wipe, the crowd peaked.
What is the wipe schedule on PVEZone Testing?
PVEZone Testing wipes with the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 26 days 15 hours ago, the current world is what it runs now. Its tags carry a monthly wipe schedule.
Player record
How does PVEZone Testing rank against other Rust servers?
The last seven days of player hours place PVEZone Testing at #8,493, among the top 38% of all ranked servers.
How busy is PVEZone Testing?
No current count exists for PVEZone Testing; it was last seen 3 days 23 hours ago. The seven-day average stands at 1 players; the peak is 1.
Map and rules
What are the rules and settings on PVEZone Testing?
You will not find a gather rate in the name of PVEZone Testing. At 8 players, the group limit matches the game's default. Recorded as pve, with this note: fighting other players is excluded. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
How to join
How do I join PVEZone Testing?
Press F1 in Rust to open the console, then enter client.connect 78.63.13.236:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.