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Exhibit no. 8,493Acc. 2026.8493

PVEZone Testing

Rust server · in the archive since 13 September 2026

Offline 78.63.13.236:28015 checked 3d ago

monthly wipes moddedoxidepve
To visit
Players now 1/ 10
10% full
7-day average1peak 1
Rank#8,493top 38%
Last wipe26d agoThu 1 Oct, 18:10 UTC · monthly schedule
Next wipe8d 9hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 24 Oct 2026, 10:30 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:10 UTC FW26d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202611:42 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

0.3 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 9hThu 5 Nov, 19:00 UTCFW
  2. 36d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 13 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct13 Oct20 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on PVEZone Testing mean?

These tags from PVEZone Testing, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include PVEZone Testing?

The Rust Server History lists that feature PVEZone Testing are: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server record

Which version of Rust does PVEZone Testing run?

Rust network protocol 2635 and build 168909 is the build PVEZone Testing runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is PVEZone Testing online, and how reliable is it?

The record shows PVEZone Testing offline at this moment, last seen 3 days 23 hours ago. Of 168 hours in the last 7 full days, 9 were up: 5% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is PVEZone Testing located?

No region is published by PVEZone Testing. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 78.63.13.236:28015.

Wipe log

What does wipe day look like on PVEZone Testing?

An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 13 hours after the wipe, the crowd peaked.

What is the wipe schedule on PVEZone Testing?

PVEZone Testing wipes with the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 26 days 15 hours ago, the current world is what it runs now. Its tags carry a monthly wipe schedule.

Player record

How does PVEZone Testing rank against other Rust servers?

The last seven days of player hours place PVEZone Testing at #8,493, among the top 38% of all ranked servers.

How busy is PVEZone Testing?

No current count exists for PVEZone Testing; it was last seen 3 days 23 hours ago. The seven-day average stands at 1 players; the peak is 1.

Map and rules

What are the rules and settings on PVEZone Testing?

You will not find a gather rate in the name of PVEZone Testing. At 8 players, the group limit matches the game's default. Recorded as pve, with this note: fighting other players is excluded. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

How to join

How do I join PVEZone Testing?

Press F1 in Rust to open the console, then enter client.connect 78.63.13.236:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.