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Exhibit no. 10,171Acc. 2026.10171

Cave Test Server

Rust server · in the archive since 4 October 2026

Offline 76.34.138.108:28015 checked 5d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average1peak 1
Rank#10,171top 46%
No wipesresets9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Fri 23 Oct 202603:22 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  2. Fri 23 Oct 202603:15 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  3. Fri 23 Oct 202602:49 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  4. Fri 23 Oct 202602:33 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Fri 23 Oct 202602:24 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Fri 23 Oct 202602:00 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Fri 23 Oct 202601:51 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  8. Fri 23 Oct 202601:47 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  9. Fri 23 Oct 202601:36 UTC6d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  10. Wed 21 Oct 202604:58 UTC7d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
Open the archive box: 10 earlier resets
  1. Wed 21 Oct 202604:53 UTC7d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  2. Wed 21 Oct 202604:36 UTC7d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Tue 20 Oct 202602:55 UTC9d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  4. Tue 20 Oct 202602:39 UTC9d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Tue 20 Oct 202602:32 UTC9d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  6. Tue 20 Oct 202602:09 UTC9d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  7. Tue 20 Oct 202601:57 UTC9d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  8. Tue 20 Oct 202601:40 UTC9d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  9. Mon 19 Oct 202607:03 UTC9d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  10. Mon 19 Oct 202606:56 UTC9d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k4 Oct8 Oct13 Oct20 Oct25 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Cave Test Server mean?

These tags from Cave Test Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Cave Test Server?

These Rust Server History lists include Cave Test Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server record

Which version of Rust does Cave Test Server run?

The recorded build for Cave Test Server is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Cave Test Server online, and how reliable is it?

Cave Test Server was last seen 5 days 22 hours ago and is offline right now. 5 of 168 hours, or 3% of the time, over the last 7 full days. 4 October 2026 is when Rust Server History first saw it.

Where is Cave Test Server located?

No region is published by Cave Test Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 76.34.138.108:28015.

Wipe record

What is the wipe schedule on Cave Test Server?

Cave Test Server keeps no wipe schedule, since it makes a new world every few hours and none of those resets is a wipe.

Player counts

How does Cave Test Server rank against other Rust servers?

The last seven days of player hours place Cave Test Server at #10,171, among the top 46% of all ranked servers.

How busy is Cave Test Server?

Cave Test Server is offline at present, having last been seen 5 days 22 hours ago. The seven-day average stands at 1 players; the peak is 1.

Rules and settings

What are the rules and settings on Cave Test Server?

No gather rate is stated in the name of Cave Test Server. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Join record

How do I join Cave Test Server?

Entering client.connect 76.34.138.108:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.