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Exhibit no. 13,830Acc. 2026.13830

llamas_build

Rust server · in the archive since 13 September 2026

Offline 76.104.183.243:28015 checked 26d ago

moddedcarbon
To visit
Players now 1/ 4
25% full
7-day average0peak –
Rank#13,830top 60%
Last wipe26d agoThu 1 Oct, 18:57 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 2 Oct 2026, 04:22 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:57 UTC FW26d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 16 Sep 202619:40 UTC41d ago
    Peak
    1
    Crowd
    halved by day 9
    Lasted
    15 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

15 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 9

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on llamas_build mean?

You can see the tags llamas_build publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include llamas_build?

These Rust Server History lists include llamas_build: Modded Rust servers: the record and Rust build servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Which version of Rust does llamas_build run?

On Windows, llamas_build runs Rust network protocol 2634 and build 166494. The protocol must match to join, and Steam handles that update.

Is llamas_build online, and how reliable is it?

The record shows llamas_build offline at this moment, last seen 26 days 6 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is llamas_build located?

There is no region published by llamas_build. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 76.104.183.243:28015.

Wipe history

What does wipe day look like on llamas_build?

1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 9 in those wipes where it didn't hold.

What is the wipe schedule on llamas_build?

Its rhythm is not yet clear: too few of llamas_build's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 26 days 15 hours ago, the current world is what it runs now.

Player record

How does llamas_build rank against other Rust servers?

The last seven days of player hours place llamas_build at #13,830, among the top 60% of all ranked servers.

How busy is llamas_build?

No current count exists for llamas_build; it was last seen 26 days 6 hours ago.

Rules, map

What are the rules and settings on llamas_build?

No gather rate is stated in the name of llamas_build. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. VAC from Valve is switched on.

Join record

How do I join llamas_build?

Enter client.connect 76.104.183.243:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp4
Max players Slot count: 4.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build This server runs game build 166494.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.