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Exhibit no. 15,358Acc. 2026.15358
Sunnys 2x Main)Fps+max team limit 6
Rust server · in the archive since 24 September 2026
Online 72.241.102.21:28015 checked 12m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
24 Sep Now 28 Sep21:13 29 Sep21:01 1 Oct22:44 · FW 28 Oct22:19 5 Nov19:00 · FW 11 Nov22:19 25 Nov22:19 3 Dec19:00 · FW 9 Dec22:19
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 03:25 UTCAll times UTC.
The record of each wipe
-
Wed 28 Oct 202622:19 UTC5h ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct 202622:44 UTC FW27d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 27 days
- Players before
- 0
-
Tue 29 Sep 202621:01 UTC29d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.1 days
- Players before
- 0
-
Mon 28 Sep 202621:13 UTC30d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 13d 18hWed 11 Nov, 22:19 UTC
- 27d 18hWed 25 Nov, 22:19 UTC
- 35d 15hThu 3 Dec, 19:00 UTCFW
- 41d 18hWed 9 Dec, 22:19 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Sunnys 2x Main)Fps+max team limit 6 mean?
These tags from Sunnys 2x Main)Fps+max team limit 6, read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp250 (Max players): The server holds 250 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe every fortnight; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^i (Battlefield): Kits and high rates make this a fast PvP server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Sunnys 2x Main)Fps+max team limit 6?
These Rust Server History lists include Sunnys 2x Main)Fps+max team limit 6: 2x Rust servers: the record, Rust battlefield servers and The vanilla Rust servers on record. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b, Vanilla ^v and Battlefield ^i; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 2x.
The record
Does Sunnys 2x Main)Fps+max team limit 6 run smoothly?
Averaged over the last 48 hours: 234 server fps, with 233 the lowest. As many as 26,100 entities were in the world: buildings, deployables and the rest. Memory use peaked at 1,274 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does Sunnys 2x Main)Fps+max team limit 6 run?
The recorded build for Sunnys 2x Main)Fps+max team limit 6 is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Sunnys 2x Main)Fps+max team limit 6 online, and how reliable is it?
Sunnys 2x Main)Fps+max team limit 6 is listed as online now. The uptime it reports puts the last restart at about 3 hours ago. 2 of 168 hours, or 1% of the time, over the last 7 full days. 24 September 2026 is when Rust Server History first saw it.
Where is Sunnys 2x Main)Fps+max team limit 6 located?
There is no region published by Sunnys 2x Main)Fps+max team limit 6. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 72.241.102.21:28015 as the address.
Wipe record
What does wipe day look like on Sunnys 2x Main)Fps+max team limit 6?
1 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.
What is the wipe schedule on Sunnys 2x Main)Fps+max team limit 6?
Its schedule cannot be confirmed from the record, too few of Sunnys 2x Main)Fps+max team limit 6's wipes being on record, so the prediction follows its tag. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 5 hours ago, the current world is what it runs now. A wipe every two weeks is published in its tags.
Population
How does Sunnys 2x Main)Fps+max team limit 6 rank against other Rust servers?
Player hours over the last seven days put Sunnys 2x Main)Fps+max team limit 6 at #15,358: a place in the top 69% of all ranked servers.
How busy is Sunnys 2x Main)Fps+max team limit 6?
Against 250 slots, Sunnys 2x Main)Fps+max team limit 6 records 0 players right now. An average of 0 players is recorded across the last seven days.
Map and rules
What are the rules and settings on Sunnys 2x Main)Fps+max team limit 6?
2x gathering is what the name of Sunnys 2x Main)Fps+max team limit 6 records. At 8 players, the group limit matches the game's default. Recorded as battlefield, with this note: fast PvP with high rates and kits. Under Community in the server browser, this community server is listed. The name vanilla is used here: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.
Which map does Sunnys 2x Main)Fps+max team limit 6 run?
Generated by the game at size 2,500 with seed 716785090, the map on Sunnys 2x Main)Fps+max team limit 6 is procedural. One size and seed produce one map, which RustMaps can show you from this page.
Joining the server
How do I join Sunnys 2x Main)Fps+max team limit 6?
Enter client.connect 72.241.102.21:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp250,ptrak,$r?,v2635,^b,^v,^i,gmvanilla,cs168909,ts8
Game
gmvanilla
mp250
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Gameplay
^i
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.