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Exhibit no. 2,672Acc. 2026.2672
RustPlay Building And Base Defense Testing Server
Rust server, NA · in the archive since 13 September 2026
Online NA 69.10.61.11:28032 checked 11m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct20:19 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 23:10 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202620:19 UTC FW27d ago
- Peak
- 5
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on RustPlay Building And Base Defense Testing Server mean?
You can see the tags RustPlay Building And Base Defense Testing Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slot count: 200; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^r (Roleplay): This is a roleplay server; ^c (Creative): The mode is creative: no gathering, and you build as you choose; ^k (Build server): Base design and practice are what this server offers; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include RustPlay Building And Base Defense Testing Server?
These Rust Server History lists include RustPlay Building And Base Defense Testing Server: Modded Rust servers: the record, Rust build servers: the record, Creative Rust servers: the record, Rust roleplay servers on record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Does RustPlay Building And Base Defense Testing Server run smoothly?
Across the last 48 hours it averaged 250 server fps; the low was 245. As many as 85,434 entities were in the world: buildings, deployables and the rest. The highest memory use was 4,448 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does RustPlay Building And Base Defense Testing Server run?
Rust network protocol 2635 and build 168909 is the build RustPlay Building And Base Defense Testing Server runs, on Windows. The protocol must match to join, and Steam handles that update.
Is RustPlay Building And Base Defense Testing Server online, and how reliable is it?
RustPlay Building And Base Defense Testing Server is listed as online now. The uptime it reports puts the last restart at about 13 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.
Where is RustPlay Building And Base Defense Testing Server located?
In North America, RustPlay Building And Base Defense Testing Server lists itself with its NA tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 69.10.61.11:28032.
Wipe history
What does wipe day look like on RustPlay Building And Base Defense Testing Server?
5 players on average was the busiest its recent wipes drew. 23 hours into the latest wipe the crowd peaked.
What is the wipe schedule on RustPlay Building And Base Defense Testing Server?
Once a month RustPlay Building And Base Defense Testing Server wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 27 days 3 hours ago, the current world is what it runs now.
Player counts
How does RustPlay Building And Base Defense Testing Server rank against other Rust servers?
RustPlay Building And Base Defense Testing Server takes #434 in North America on seven-day player hours, with #2,672 overall and a place in the top 12% of all ranked servers.
How busy is RustPlay Building And Base Defense Testing Server?
0 players are on RustPlay Building And Base Defense Testing Server at present, from 200 slots. Stored history gives a seven-day average of 1 players and a peak of 7. Stored history puts the busiest hour of the past 48 at 15:00 UTC, averaging 4 players.
Map and rules
What are the rules and settings on RustPlay Building And Base Defense Testing Server?
You will not find a gather rate in the name of RustPlay Building And Base Defense Testing Server. At 8 players, the group limit matches the game's default. Recorded as build & creative, with this note: no gathering: sandbox building. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does RustPlay Building And Base Defense Testing Server run?
A procedural map of size 4,500 with seed 2147483633 is what RustPlay Building And Base Defense Testing Server runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Joining the server
How do I join RustPlay Building And Base Defense Testing Server?
Press F1 in Rust to open the console, then enter client.connect 69.10.61.11:28032 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://www.RustPlayServers.com is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp200,ptrak,$r?,v2635,^r,^c,^k,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp200
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^r
^c
^k
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.