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Exhibit no. 2,141Acc. 2026.2141

Together We Rust | Build Server

Rust server, NA · in the archive since 13 September 2026

Online NA 24.136.4.198:28015 checked 10m ago

moddedoxide
To visit
Players now 3/ 125
2% full
7-day average2peak 7
Rank#2,141top 10% · #332 in NA
Last wipe25d agoThu 1 Oct, 20:14 UTC · no schedule published
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 17:45 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202619:27 UTC FW25d ago
    Peak
    7
    Crowd
    –
    Lasted
    running
    Players before
    3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

7wipe-day peakplayers, last three wipes

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 34 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246818:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 10% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

Who runs Together We Rust | Build Server?

The togetherwerust.com hostname Together We Rust | Build Server publishes is not used by any other server we track.

What do the server tags on Together We Rust | Build Server mean?

You can see the tags Together We Rust | Build Server publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp125 (Max players): The server holds 125 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^r (Roleplay): This is a roleplay server; ^c (Creative): No gathering: sandbox building, where you build what you like; ^k (Build server): A server for practising and designing bases; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Together We Rust | Build Server?

The Rust Server History lists that feature Together We Rust | Build Server are: Modded Rust servers: the record, Rust build servers: the record, Creative Rust servers: the record, Rust roleplay servers on record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does Together We Rust | Build Server run smoothly?

Averaged over the last 48 hours: 152 server fps, with 96 the lowest. As many as 168,656 entities were in the world: buildings, deployables and the rest. The highest memory use was 4,515 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Together We Rust | Build Server run?

The recorded build for Together We Rust | Build Server is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Together We Rust | Build Server online, and how reliable is it?

The live count shows Together We Rust | Build Server online right now. About 36 hours ago is when it last restarted, judged by the uptime it reports. 168 of 168 hours, or 100% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is Together We Rust | Build Server located?

The NA tag is how Together We Rust | Build Server lists itself in North America. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 24.136.4.198:28015.

Wipe log

What does wipe day look like on Together We Rust | Build Server?

7 players on average was the busiest its recent wipes drew. At 34 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Together We Rust | Build Server?

Once a month Together We Rust | Build Server wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 25 days 21 hours ago its current world was made.

Player record

How does Together We Rust | Build Server rank against other Rust servers?

Together We Rust | Build Server takes #332 in North America on seven-day player hours, with #2,141 overall and a place in the top 10% of all ranked servers.

How busy is Together We Rust | Build Server?

Against 125 slots, Together We Rust | Build Server records 3 players right now. Stored history gives a seven-day average of 2 players and a peak of 7. The busiest hour of the last 48 was 06:00 UTC, averaging 4 players.

Map and rules

What are the rules and settings on Together We Rust | Build Server?

You will not find a gather rate in the name of Together We Rust | Build Server. At 8 players, the group limit matches the game's default. build & creative is the game mode, building in a sandbox, no gathering needed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Together We Rust | Build Server run?

Seed 845992178, size 4,250: such is the procedural map Together We Rust | Build Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join Together We Rust | Build Server?

Press F1 in Rust to open the console, then enter client.connect 24.136.4.198:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/Xph6ycHG9q is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp125,ptrak,$r?,v2635,^r,^c,^k,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp125
Max players The server holds 125 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Gameplay

^r
Roleplay This is a roleplay server.
^c
Creative No gathering: sandbox building, where you build what you like.
^k
Build server A server for practising and designing bases.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.