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Exhibit no. 6,556Acc. 2026.6556

Old and Rusty, But Whole

Rust server, NA · in the archive since 13 September 2026

Online NA 68.104.25.247:28015 checked 7m ago

monthly wipes moddedoxidepve
To visit
Players now 0/ 50
0% full
7-day average0peak 3
Rank#6,556top 29% · #1040 in NA
Last wipe28d agoThu 1 Oct, 18:37 UTC · monthly schedule
Next wipe6d 15hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 03:05 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:37 UTC FW28d ago
    Peak
    6
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

6wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 15hThu 5 Nov, 19:00 UTCFW
  2. 34d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 35 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75104:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 29% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Old and Rusty, But Whole mean?

These tags from Old and Rusty, But Whole, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): North America is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Old and Rusty, But Whole?

The Rust Server History lists that feature Old and Rusty, But Whole are: Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The record

Does Old and Rusty, But Whole run smoothly?

Averaged over the last 48 hours: 126 server fps, with 86 the lowest. As many as 143,951 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,728 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Old and Rusty, But Whole run?

The recorded build for Old and Rusty, But Whole is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Old and Rusty, But Whole online, and how reliable is it?

The live count shows Old and Rusty, But Whole online right now. The uptime it reports puts the last restart at about 17 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is Old and Rusty, But Whole located?

In North America, Old and Rusty, But Whole lists itself with its NA tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 68.104.25.247:28015 as the address.

Wipe log

What does wipe day look like on Old and Rusty, But Whole?

An average peak of 6 players was drawn by its recent wipes. 35 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Old and Rusty, But Whole?

Old and Rusty, But Whole wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 28 days 8 hours ago. A monthly wipe schedule is published in its tags.

Player counts

How does Old and Rusty, But Whole rank against other Rust servers?

Old and Rusty, But Whole ranks #6,556 on seven-day player hours: top 29% overall and #1,040 in North America.

How busy is Old and Rusty, But Whole?

Against 50 slots, Old and Rusty, But Whole records 0 players right now. A seven-day average of 0 players is recorded, with a peak of 3. The busiest hour of the last 48 was 04:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on Old and Rusty, But Whole?

You will not find a gather rate in the name of Old and Rusty, But Whole. No group may exceed 8 players, the default set by the game. Recorded as pve, with this note: fighting other players is excluded. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does Old and Rusty, But Whole run?

A procedural map of size 5,000 with seed 716877454 is what Old and Rusty, But Whole runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join Old and Rusty, But Whole?

Press F1 in Rust to open the console, then enter client.connect 68.104.25.247:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America North America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.