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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 12,993Acc. 2026.12993

[US] The Salvaged Few

Rust server, NA · in the archive since 21 September 2026

Online NA 66.51.99.82:28035 checked 9m ago

monthly wipes moddedcarbonpve
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#12,993top 58% · #1408 in NA
Last wipe22h agoWed 28 Oct, 03:56 UTC · monthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 02:00 UTCAll times UTC.

The record of each wipe

  1. Wed 28 Oct 202603:56 UTC22h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 21 Oct 202620:25 UTC7d ago
    Peak
    1
    Crowd
    halved by day 3
    Lasted
    6.3 days
    Players before
    0
  3. Tue 20 Oct 202622:57 UTC8d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  4. Fri 2 Oct 202620:31 UTC26d ago
    Peak
    3
    Crowd
    halved by day 3
    Lasted
    18.1 days
    Players before
    0
  5. Thu 1 Oct 202622:38 UTC FW27d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  6. Thu 24 Sep 202620:29 UTC34d ago
    Peak
    1
    Crowd
    held half
    Lasted
    7.1 days
    Players before
    0
  7. Wed 23 Sep 202609:04 UTC35d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.5 days
    Players before
    0
  8. Tue 22 Sep 202623:04 UTC36d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  9. Tue 22 Sep 202601:22 UTC37d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

1.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 3

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
0123403:0010:0017:0009:0016:0000:00Wiped Wed 28 Oct, 03:56 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
0246803:0010:0017:0009:0016:0000:00Wiped Wed 28 Oct, 03:56 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 58% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [US] The Salvaged Few mean?

You can see the tags [US] The Salvaged Few publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^p (PvE): Player combat is off: the world is the threat; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here; NA (North America): The server browser lists it under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [US] The Salvaged Few?

These Rust Server History lists include [US] The Salvaged Few: Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

The record

Does [US] The Salvaged Few run smoothly?

5 server fps on average over the last 48 hours, never below 5. Buildings, deployables and everything else in the world came to as many as 156,681 entities. The highest memory use was 4,435 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does [US] The Salvaged Few run?

Rust network protocol 2635 and build 168909 is the build [US] The Salvaged Few runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [US] The Salvaged Few online, and how reliable is it?

At this moment [US] The Salvaged Few is online. Going by its reported uptime, it restarted about 14 hours ago. 157 of 168 hours, or 93% of the time, over the last 7 full days. First seen by Rust Server History on 21 September 2026.

Where is [US] The Salvaged Few located?

In North America, [US] The Salvaged Few lists itself with its NA tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 66.51.99.82:28035.

Wipe record

What does wipe day look like on [US] The Salvaged Few?

An average peak of 2 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 33% of its recent wipes. The fall below half came by day 3 in those wipes where it didn't hold.

What is the wipe schedule on [US] The Salvaged Few?

Once a month [US] The Salvaged Few wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 22 hours ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.

Player record

How does [US] The Salvaged Few rank against other Rust servers?

[US] The Salvaged Few ranks #12,993 on seven-day player hours: top 58% overall and #1,408 in North America.

How busy is [US] The Salvaged Few?

0 players are on [US] The Salvaged Few at present, from 50 slots. Stored history gives a seven-day average of 0 players and a peak of 1.

Rules, map

What are the rules and settings on [US] The Salvaged Few?

No gather rate is stated in the name of [US] The Salvaged Few. At 8 players, the group limit matches the game's default. Under game mode, the entry reads pve, no combat against other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Carbon. VAC from Valve is switched on.

Which map does [US] The Salvaged Few run?

Seed 1337, size 6,000: such is the procedural map [US] The Salvaged Few runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Its map carries the name: Custom Map.

Join record

How do I join [US] The Salvaged Few?

Enter client.connect 66.51.99.82:28035 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.