The server's own banner, as it publishes it
Exhibit no. 6,962Acc. 2026.6962
Brick City
Rust server, EU · in the archive since 13 September 2026
Online EU 66.51.99.81:28045 checked 10m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 15 Oct19:41 25 Oct10:15 25 Oct21:43 1 Nov21:43 5 Nov19:00 · FW 8 Nov21:43 15 Nov21:43 22 Nov21:43 29 Nov21:43 3 Dec19:00 · FW 6 Dec21:43
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 07:05 UTCAll times UTC.
The record of each wipe
-
Sun 25 Oct 202621:43 UTC3d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 25 Oct 202610:15 UTC3d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
-
Thu 15 Oct 202619:41 UTC13d ago
- Peak
- 1
- Crowd
- halved by day 6
- Lasted
- 9.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Sunday 1 November, 21:43 UTC, in 3d 14h. Its weekly schedule tag · low confidence
Coming wipes
- 3d 14hSun 1 Nov, 21:43 UTC
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 10d 14hSun 8 Nov, 21:43 UTC
- 17d 14hSun 15 Nov, 21:43 UTC
- 24d 14hSun 22 Nov, 21:43 UTC
- 31d 14hSun 29 Nov, 21:43 UTC
- 35d 11hThu 3 Dec, 19:00 UTCFW
- 38d 14hSun 6 Dec, 21:43 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers, top 68% in EU, and #393 of the quad servers (top 47%). Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Brick City mean?
You can see the tags Brick City publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts4 (Group limit): A team may hold no more than 4; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe comes every week; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here; EU (Europe): Europe is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Brick City?
These Rust Server History lists include Brick City: European Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.
The record
Does Brick City run smoothly?
Across the last 48 hours it averaged 5 server fps; the low was 5. Buildings, deployables and everything else in the world came to as many as 11,366 entities. The highest memory use was 1,155 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does Brick City run?
The recorded build for Brick City is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Brick City online, and how reliable is it?
Brick City is listed as online now. About 12 hours ago is when it last restarted, judged by the uptime it reports. 68 of 168 hours, or 40% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.
Where is Brick City located?
In Europe, Brick City lists itself with its EU tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 66.51.99.81:28045.
Wipe record
What does wipe day look like on Brick City?
An average peak of 1 players was drawn by its recent wipes. 1 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 6 in those wipes where it didn't hold.
What is the wipe schedule on Brick City?
The prediction follows its tag because the record holds too few of Brick City's wipes to confirm its schedule. Due on Sunday 1 November at 21:43 UTC is its next wipe. The world it runs now dates from 3 days 7 hours ago. Its tags carry a weekly wipe schedule.
Player counts
How does Brick City rank against other Rust servers?
Seven days of player hours rank Brick City at #6,962, in the top 31% of all ranked servers; within Europe it is #1,977. Ranked against other quad servers, it stands at #393.
How busy is Brick City?
Against 50 slots, Brick City records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 1.
Rules, map
What are the rules and settings on Brick City?
No gather rate is stated in the name of Brick City. You may join a group of up to 4 players (quad). Under game mode, the entry reads pve, player combat is not allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. VAC from Valve is switched on.
Which map does Brick City run?
A procedural map of size 2,000 with seed 1337 is what Brick City runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Under map name, the entry reads: Custom Map.
How to join
How do I join Brick City?
Enter client.connect 66.51.99.81:28045 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://brickscity.netlify.app is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^z,^y,^w,EU,^p,gmrust,cs168909,ts4
Game
gmrust
mp50
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Gameplay
^p
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.