The server's own banner, as it publishes it
Exhibit no. 1,690Acc. 2026.1690
Friend Not Foe / PvE Community / UK & Europe
Rust server, EU · in the archive since 13 September 2026
Online EU 51.89.222.250:28016 checked 12m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 17 Sep15:58 1 Oct18:00 · FW 15 Oct15:58 5 Nov19:00 · FW 12 Nov15:58 3 Dec19:00 · FW 10 Dec15:58
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 15:50 UTCAll times UTC.
The record of each wipe
-
Thu 15 Oct 202615:58 UTC14d ago
- Peak
- 21
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Thu 1 Oct 202618:00 UTC FW27d ago
- Peak
- 23
- Crowd
- halved by day 7
- Lasted
- 13.9 days
- Players before
- 1
-
Thu 17 Sep 202615:58 UTC42d ago
- Peak
- 14
- Crowd
- halved by day 11
- Lasted
- 14.1 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 13d 23hThu 12 Nov, 15:58 UTC
- 35d 2hThu 3 Dec, 19:00 UTCFW
- 41d 23hThu 10 Dec, 15:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 21, 4 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 8% of all ranked servers, top 23% in EU, and #86 of the quad servers (top 10%). Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Friend Not Foe / PvE Community / UK & Europe mean?
You can see the tags Friend Not Foe / PvE Community / UK & Europe publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp50 (Max players): 50 slots are set on this server; ts4 (Group limit): A team may hold no more than 4; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Friend Not Foe / PvE Community / UK & Europe?
These Rust Server History lists include Friend Not Foe / PvE Community / UK & Europe: European Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.
Server entry
Does Friend Not Foe / PvE Community / UK & Europe run smoothly?
60 server fps on average over the last 48 hours, never below 56. As many as 110,830 entities were in the world: buildings, deployables and the rest. Up to 3,234 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does Friend Not Foe / PvE Community / UK & Europe run?
The recorded build for Friend Not Foe / PvE Community / UK & Europe is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.
Is Friend Not Foe / PvE Community / UK & Europe online, and how reliable is it?
Friend Not Foe / PvE Community / UK & Europe is listed as online now. The uptime it reports puts the last restart at about 9 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is Friend Not Foe / PvE Community / UK & Europe located?
In Europe, Friend Not Foe / PvE Community / UK & Europe lists itself with its EU tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 51.89.222.250:28016.
Wipe log
What does wipe day look like on Friend Not Foe / PvE Community / UK & Europe?
At their busiest, its recent wipes drew an average of 19 players. 4 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 9 the crowd fell to below half when it did not hold.
What is the wipe schedule on Friend Not Foe / PvE Community / UK & Europe?
Wipes on Friend Not Foe / PvE Community / UK & Europe follow a every 4 weeks on Thursday at 15:58 UTC pattern. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 14 days ago, the current world is what it runs now. A wipe every two weeks is published in its tags.
Player record
How does Friend Not Foe / PvE Community / UK & Europe rank against other Rust servers?
Seven days of player hours rank Friend Not Foe / PvE Community / UK & Europe at #1,690, in the top 8% of all ranked servers; within Europe it is #663. Ranked against other quad servers, it stands at #86.
How busy is Friend Not Foe / PvE Community / UK & Europe?
Of its 50 slots, Friend Not Foe / PvE Community / UK & Europe currently has 1 filled. Stored history gives a seven-day average of 3 players and a peak of 11. Stored history puts the busiest hour of the past 48 at 19:00 UTC, averaging 7 players.
Map and rules
What are the rules and settings on Friend Not Foe / PvE Community / UK & Europe?
You will not find a gather rate in the name of Friend Not Foe / PvE Community / UK & Europe. You may join a group of up to 4 players (quad). Recorded as pve, with this note: fighting other players is excluded. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does Friend Not Foe / PvE Community / UK & Europe run?
A procedural map of size 3,700 with seed 829265653 is what Friend Not Foe / PvE Community / UK & Europe runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
How to join
How do I join Friend Not Foe / PvE Community / UK & Europe?
Press F1 in Rust to open the console, then enter client.connect 51.89.222.250:28016 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://friendnotfoe.co.uk.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts4,^o^z
Game
gmvanilla
mp50
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.