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Exhibit no. 5,890Acc. 2026.5890

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING

Rust server, NA · in the archive since 1 October 2026

Online NA 66.51.99.62:28040 checked 9m ago

monthly wipes moddedoxidepve
To visit
Players now 0/ 50
0% full
7-day average0peak 3
Rank#5,890top 26% · #965 in NA
Last wipe22d agoTue 6 Oct, 20:07 UTC · monthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 10:25 UTCAll times UTC.

The record of each wipe

  1. Tue 6 Oct 202620:07 UTC22d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202618:00 UTC FW27d ago
    Peak
    2
    Crowd
    held half
    Lasted
    5.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

5.1 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 6 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 26% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING mean?

The game's server browser reads these tags published by CHILLZONE - PVE | NO KILLING/STEALING/RAIDING: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts20 (Group limit): Teams are capped at 20; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): Its entry in the server browser sits under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

The Rust Server History lists that feature CHILLZONE - PVE | NO KILLING/STEALING/RAIDING are: Modded Rust servers: the record, Rust PvE servers, on record, Rust roleplay servers on record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING run smoothly?

Averaged over the last 48 hours: 8 server fps, with 5 the lowest. As many as 82,215 entities were in the world: buildings, deployables and the rest. Up to 2,857 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING run?

On Linux, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING online, and how reliable is it?

The live count shows CHILLZONE - PVE | NO KILLING/STEALING/RAIDING online right now. About 2 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 1 October 2026.

Where is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING located?

With its NA tag, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING lists itself in North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 66.51.99.62:28040 as the address.

Wipe log

What does wipe day look like on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

At their busiest, its recent wipes drew an average of 2 players. 6 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 22 days 14 hours ago its current world was made. A monthly wipe schedule is published in its tags.

Player record

How does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING rank against other Rust servers?

Seven days of player hours rank CHILLZONE - PVE | NO KILLING/STEALING/RAIDING at #5,890, in the top 26% of all ranked servers; within North America it is #965.

How busy is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

Of its 50 slots, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING currently has 0 filled. The seven-day average stands at 0 players; the peak is 3. Stored history puts the busiest hour of the past 48 at 00:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

The name of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING carries no gather rate. No group may exceed 20 players. roleplay is the game mode, roleplay rules, towns and jobs. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Which map does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING run?

A procedural map of size 4,096 with seed 1337 is what CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: Custom Map.

Joining the server

How do I join CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

Entering client.connect 66.51.99.62:28040 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://discord.com/invite/esCaNaG6kf is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,^r,NA,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts20
Group limit Teams are capped at 20.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America Its entry in the server browser sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.