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Exhibit no. 15,349Acc. 2026.15349

Rustmod.cc PVE | Raidable Bases |

Rust server, NA · in the archive since 13 September 2026

Online NA 66.51.99.45:28025 checked 7m ago

monthly wipes moddedoxidepve
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,349top 69% · #1521 in NA
Last wipe23d agoMon 5 Oct, 15:36 UTC · monthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 00:20 UTCAll times UTC.

The record of each wipe

  1. Mon 5 Oct 202615:36 UTC23d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202617:26 UTC FW27d ago
    Peak
    0
    Crowd
    –
    Lasted
    3.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

3.9 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Folder 2

Server performance

0246801:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Rustmod.cc PVE | Raidable Bases | mean?

You can see the tags Rustmod.cc PVE | Raidable Bases | publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rustmod.cc PVE | Raidable Bases |?

These Rust Server History lists include Rustmod.cc PVE | Raidable Bases |: Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Does Rustmod.cc PVE | Raidable Bases | run smoothly?

Across the last 48 hours it averaged 5 server fps; the low was 5. Buildings, deployables and everything else in the world came to as many as 3,051 entities. Up to 1,345 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Rustmod.cc PVE | Raidable Bases | run?

On Linux, Rustmod.cc PVE | Raidable Bases | runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Rustmod.cc PVE | Raidable Bases | online, and how reliable is it?

At this moment Rustmod.cc PVE | Raidable Bases | is online. About 30 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 144 were up: 86% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Rustmod.cc PVE | Raidable Bases | located?

In North America, Rustmod.cc PVE | Raidable Bases | lists itself with its NA tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 66.51.99.45:28025 as the address.

Wipe history

What does wipe day look like on Rustmod.cc PVE | Raidable Bases |?

An average peak of 0 players was drawn by its recent wipes. At 7 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Rustmod.cc PVE | Raidable Bases |?

The force wipe is the only wipe on Rustmod.cc PVE | Raidable Bases |, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 23 days 8 hours ago. Its tags carry a monthly wipe schedule.

Population

How does Rustmod.cc PVE | Raidable Bases | rank against other Rust servers?

Rustmod.cc PVE | Raidable Bases | ranks #15,349 on seven-day player hours: top 69% overall and #1,521 in North America.

How busy is Rustmod.cc PVE | Raidable Bases |?

Against 50 slots, Rustmod.cc PVE | Raidable Bases | records 0 players right now. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on Rustmod.cc PVE | Raidable Bases |?

You will not find a gather rate in the name of Rustmod.cc PVE | Raidable Bases |. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads pve, fighting other players is excluded. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Rustmod.cc PVE | Raidable Bases | run?

Seed 55555, size 1,000: such is the procedural map Rustmod.cc PVE | Raidable Bases | runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join Rustmod.cc PVE | Raidable Bases |?

Entering client.connect 66.51.99.45:28025 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://rustmod.cc.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.