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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 12,145Acc. 2026.12145

Rusty Spoon [MAP TESTING]

Rust server · in the archive since 13 September 2026

Online 65.109.111.251:27115 checked 14m ago

moddedcarbon
To visit
Players now 0/ 40
0% full
7-day average0peak 1
Rank#12,145top 54%
Last wipe5d agoSat 24 Oct, 18:10 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 22:05 UTCAll times UTC.

The record of each wipe

  1. Sat 24 Oct 202618:10 UTC5d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 22 Oct 202612:22 UTC7d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.2 days
    Players before
    0
  3. Sat 10 Oct 202613:27 UTC19d ago
    Peak
    6
    Crowd
    halved by day 1
    Lasted
    12 days
    Players before
    0
  4. Thu 1 Oct 202622:02 UTC FW28d ago
    Peak
    2
    Crowd
    halved by day 4
    Lasted
    8.6 days
    Players before
    0
  5. Sun 27 Sep 202620:38 UTC32d ago
    Peak
    5
    Crowd
    halved by day 1
    Lasted
    4.1 days
    Players before
    0
  6. Sat 26 Sep 202617:16 UTC33d ago
    Peak
    5
    Crowd
    –
    Lasted
    1.1 days
    Players before
    1
  7. Sat 26 Sep 202600:07 UTC33d ago
    Peak
    5
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  8. Thu 17 Sep 202612:07 UTC42d ago
    Peak
    2
    Crowd
    held half
    Lasted
    8.5 days
    Players before
    0
  9. Tue 15 Sep 202600:07 UTC44d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    2.5 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
25%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctSat 10 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

Who runs Rusty Spoon [MAP TESTING]?

The same operator most likely runs Rusty Spoon [MAP TESTING] and 3 other servers we track, as all publish a rustyspoon.org hostname.

What do the server tags on Rusty Spoon [MAP TESTING] mean?

These tags from Rusty Spoon [MAP TESTING], read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Rusty Spoon [MAP TESTING]?

The Rust Server History lists that feature Rusty Spoon [MAP TESTING] are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server record

Does Rusty Spoon [MAP TESTING] run smoothly?

Averaged over the last 48 hours: 30 server fps, with 24 the lowest. As many as 68,551 entities were in the world: buildings, deployables and the rest. Up to 2,860 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Rusty Spoon [MAP TESTING] run?

Rust network protocol 2635 and build 168909 is the build Rusty Spoon [MAP TESTING] runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is Rusty Spoon [MAP TESTING] online, and how reliable is it?

Rusty Spoon [MAP TESTING] is listed as online now. About 21 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Rusty Spoon [MAP TESTING] located?

You will find no region published by Rusty Spoon [MAP TESTING]. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 65.109.111.251:27115.

Wipe record

What does wipe day look like on Rusty Spoon [MAP TESTING]?

At their busiest, its recent wipes drew an average of 2 players. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 25% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on Rusty Spoon [MAP TESTING]?

There is no next wipe to predict on Rusty Spoon [MAP TESTING], which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 5 days 4 hours ago, the current world is what it runs now.

Player counts

How does Rusty Spoon [MAP TESTING] rank against other Rust servers?

Over seven days of player hours, Rusty Spoon [MAP TESTING] ranks #12,145, inside the top 54% of all ranked servers.

How busy is Rusty Spoon [MAP TESTING]?

Of its 40 slots, Rusty Spoon [MAP TESTING] currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 1. An average of 1 players at 21:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on Rusty Spoon [MAP TESTING]?

You will not find a gather rate in the name of Rusty Spoon [MAP TESTING]. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does Rusty Spoon [MAP TESTING] run?

Seed 1337, size 3,500: such is the procedural map Rusty Spoon [MAP TESTING] runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: Custom Map.

Joining the server

How do I join Rusty Spoon [MAP TESTING]?

Enter client.connect 65.109.111.251:27115 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://rustyspoon.gg/ is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Slot count: 40.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.