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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 6,385Acc. 2026.6385

Rusty Spoon [DEV]

Rust server · in the archive since 13 September 2026

Online 65.109.111.251:27015 checked 8m ago

moddedcarbon
To visit
Players now 0/ 40
0% full
7-day average0peak 2
Rank#6,385top 29%
Last wipe2d agoTue 27 Oct, 12:35 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 20:50 UTCAll times UTC.

The record of each wipe

  1. Tue 27 Oct 202612:35 UTC2d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 26 Oct 202622:14 UTC2d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    1
  3. Sat 24 Oct 202618:11 UTC5d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.2 days
    Players before
    0
  4. Thu 22 Oct 202612:26 UTC7d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.2 days
    Players before
    0
  5. Sat 10 Oct 202613:30 UTC19d ago
    Peak
    2
    Crowd
    halved by day 2
    Lasted
    12 days
    Players before
    0
  6. Thu 1 Oct 202617:38 UTC FW28d ago
    Peak
    1
    Crowd
    halved by day 3
    Lasted
    8.8 days
    Players before
    1
  7. Mon 28 Sep 202619:08 UTC31d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    2.9 days
    Players before
    0
  8. Sun 27 Sep 202622:40 UTC31d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.9 days
    Players before
    3
  9. Sun 27 Sep 202615:06 UTC32d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  10. Sun 27 Sep 202603:20 UTC32d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
Open the archive box: 5 earlier wipes
  1. Sat 26 Sep 202617:14 UTC33d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  2. Sat 26 Sep 202600:12 UTC33d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  3. Fri 18 Sep 202610:12 UTC41d ago
    Peak
    2
    Crowd
    halved by day 5
    Lasted
    7.6 days
    Players before
    0
  4. Thu 17 Sep 202620:50 UTC42d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
  5. Tue 15 Sep 202610:22 UTC44d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.2 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2.5

The first 48 hours of its last wipes

Tue 27 OctMon 26 OctSat 24 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

Who runs Rusty Spoon [DEV]?

Rusty Spoon [DEV] and 3 other servers we track share a rustyspoon.org hostname, so the same operator most likely runs them.

What do the server tags on Rusty Spoon [DEV] mean?

These tags from Rusty Spoon [DEV], read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^c (Creative): The mode is creative: no gathering, and you build as you choose; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Rusty Spoon [DEV]?

These Rust Server History lists include Rusty Spoon [DEV]: Modded Rust servers: the record, Rust build servers: the record and Creative Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

The record

Does Rusty Spoon [DEV] run smoothly?

Across the last 48 hours it averaged 45 server fps; the low was 38. Buildings, deployables and everything else in the world came to as many as 143,423 entities. Memory use peaked at 5,501 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Rusty Spoon [DEV] run?

Rust network protocol 2635 and build 168909 is the build Rusty Spoon [DEV] runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Rusty Spoon [DEV] online, and how reliable is it?

The live count shows Rusty Spoon [DEV] online right now. About 20 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is Rusty Spoon [DEV] located?

You will find no region published by Rusty Spoon [DEV]. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 65.109.111.251:27015.

Wipe log

What does wipe day look like on Rusty Spoon [DEV]?

At their busiest, its recent wipes drew an average of 1 players. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 50% of its recent wipes. The fall below half came by day 2.5 in those wipes where it didn't hold.

What is the wipe schedule on Rusty Spoon [DEV]?

There is no next wipe to predict on Rusty Spoon [DEV], which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 2 days 8 hours ago.

Population

How does Rusty Spoon [DEV] rank against other Rust servers?

Over seven days of player hours, Rusty Spoon [DEV] ranks #6,385, inside the top 29% of all ranked servers.

How busy is Rusty Spoon [DEV]?

0 players are on Rusty Spoon [DEV] at present, from 40 slots. Stored history gives a seven-day average of 0 players and a peak of 2. An average of 1 players at 11:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on Rusty Spoon [DEV]?

You will not find a gather rate in the name of Rusty Spoon [DEV]. The limit of 8 players per group is the game's default. build & creative is the game mode, sandbox construction without gathering. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Carbon. The anti-cheat VAC from Valve is active.

Which map does Rusty Spoon [DEV] run?

Generated by the game at size 4,500 with seed 1337, the map on Rusty Spoon [DEV] is procedural. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: discord.gg/rustyspoon.

How to join

How do I join Rusty Spoon [DEV]?

Press F1 in Rust to open the console, then enter client.connect 65.109.111.251:27015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://rustyspoon.craftingstore.net/ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,^z,^y,^c,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Gameplay

^c
Creative The mode is creative: no gathering, and you build as you choose.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.