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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,467Acc. 2026.15467

test01

Rust server, EA · in the archive since 22 September 2026

Offline EA 59.39.219.116:28015 checked 37d ago

biweekly wipes
To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#15,467top 67% · #471 in EA
Last wipe55d agoFri 4 Sep, 05:02 UTC · biweekly schedule
Next wipe7hFri 30 Oct, 05:02 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Friday 30 October, 05:02 UTC, in 7h. Biweekly: 14 days after its last wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on test01 mean?

You can see the tags test01 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; EA (East Asia): Its entry in the server browser sits under East Asia. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include test01?

These Rust Server History lists include test01: Rust community servers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

The record

Which version of Rust does test01 run?

The recorded build for test01 is Rust network protocol 2633 and build 165217 on Windows. The protocol must match to join, and Steam handles that update.

Is test01 online, and how reliable is it?

The record shows test01 offline at this moment, last seen 37 days 5 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 22 September 2026 is when Rust Server History first saw it.

Where is test01 located?

In Asia, test01 lists itself with its EA tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 59.39.219.116:28015.

Wipe log

What is the wipe schedule on test01?

An estimate from biweekly: 14 days after its last wipe gives test01's next wipe. Due on Friday 30 October at 05:02 UTC is its next wipe. The world it runs now dates from 55 days 16 hours ago. A wipe every two weeks is published in its tags.

Player counts

How does test01 rank against other Rust servers?

test01 takes #471 in Asia on seven-day player hours, with #15,467 overall and a place in the top 67% of all ranked servers.

How busy is test01?

test01 is offline at present, having last been seen 37 days 5 hours ago.

Rules and settings

What are the rules and settings on test01?

You will not find a gather rate in the name of test01. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched off.

Which map does test01 run?

The game generates the map on test01, which is procedural.

Joining the server

How do I join test01?

Enter client.connect 59.39.219.116:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2633,^b,EA,gmrust,cs165217,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Region

EA
East Asia Its entry in the server browser sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.