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Exhibit no. 7,990Acc. 2026.7990

RCE-RustCoreEsport

Rust server · in the archive since 24 October 2026

Online 57.129.186.69:28015 checked 25m ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 3
Rank#7,990top 36%
No wipesresets11 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Wed 28 Oct 202609:42 UTC7h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Wed 28 Oct 202609:10 UTC7h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Tue 27 Oct 202616:14 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  4. Tue 27 Oct 202615:37 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  5. Tue 27 Oct 202614:56 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Mon 26 Oct 202617:41 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Mon 26 Oct 202614:30 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  8. Mon 26 Oct 202613:19 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  9. Sun 25 Oct 202612:54 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  10. Sun 25 Oct 202609:22 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
Open the archive box: 1 earlier resets
  1. Sat 24 Oct 202614:30 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RCE-RustCoreEsport mean?

The game's server browser reads these tags published by RCE-RustCoreEsport: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RCE-RustCoreEsport?

The Rust Server History lists that feature RCE-RustCoreEsport are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server entry

Does RCE-RustCoreEsport run smoothly?

Across the last 48 hours it averaged 206 server fps; the low was 50. Buildings, deployables and everything else in the world came to as many as 64,551 entities. Up to 2,328 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does RCE-RustCoreEsport run?

The recorded build for RCE-RustCoreEsport is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RCE-RustCoreEsport online, and how reliable is it?

RCE-RustCoreEsport is listed as online now. The uptime it reports puts the last restart at about 5 hours ago. 70 of 72 hours, or 97% of the time, over the last 3 full days. The first sighting by Rust Server History was on 24 October 2026.

Where is RCE-RustCoreEsport located?

There is no region published by RCE-RustCoreEsport. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 57.129.186.69:28015.

Wipe history

What is the wipe schedule on RCE-RustCoreEsport?

RCE-RustCoreEsport keeps no wipe schedule, since it makes a new world every few hours and none of those resets is a wipe.

Population

How does RCE-RustCoreEsport rank against other Rust servers?

Player hours over the last seven days put RCE-RustCoreEsport at #7,990: a place in the top 36% of all ranked servers.

How busy is RCE-RustCoreEsport?

Against 50 slots, RCE-RustCoreEsport records 0 players right now. The seven-day average stands at 0 players; the peak is 3. Stored history puts the busiest hour of the past 48 at 16:00 UTC, averaging 2 players.

Map and rules

What are the rules and settings on RCE-RustCoreEsport?

The name of RCE-RustCoreEsport carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does RCE-RustCoreEsport run?

Generated by the game at size 3,500 with seed 471471404, the map on RCE-RustCoreEsport is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join RCE-RustCoreEsport?

Enter client.connect 57.129.186.69:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.