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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,338Acc. 2026.15338

[EU] LUNARUST BUILD | Creative

Rust server, EU · in the archive since 9 October 2026

Online EU 54.37.245.50:28027 checked 10m ago

moddedoxide
To visit
Players now 0/ 36
0% full
7-day average0peak –
Rank#15,338top 69% · #2563 in EU
Last wipe1d agoWed 28 Oct, 04:25 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 08:20 UTCAll times UTC.

The record of each wipe

  1. Wed 28 Oct 202604:25 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 24 Oct 202602:23 UTC5d ago
    Peak
    0
    Crowd
    –
    Lasted
    4.1 days
    Players before
    0
  3. Sun 18 Oct 202600:05 UTC11d ago
    Peak
    0
    Crowd
    –
    Lasted
    6.1 days
    Players before
    0
  4. Sat 10 Oct 202613:26 UTC18d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    7.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.1 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sat 24 OctSun 18 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
0123409:0018:0003:0012:0022:0007:00Wiped Wed 28 Oct, 04:25 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
01020304009:0018:0003:0012:0022:0007:00Wiped Wed 28 Oct, 04:25 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

Who runs [EU] LUNARUST BUILD | Creative?

[EU] LUNARUST BUILD | Creative and 23 other servers we track share a lunarust.com hostname, so the same operator most likely runs them.

What do the server tags on [EU] LUNARUST BUILD | Creative mean?

The game's server browser reads these tags published by [EU] LUNARUST BUILD | Creative: gmrust (Game mode): This server runs standard Rust survival; mp36 (Max players): Slot count: 36; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^c (Creative): No gathering: sandbox building, where you build what you like; ^k (Build server): A server for practising and designing bases; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [EU] LUNARUST BUILD | Creative?

These Rust Server History lists include [EU] LUNARUST BUILD | Creative: European Rust servers, Modded Rust servers: the record, Rust build servers: the record and Creative Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server record

Does [EU] LUNARUST BUILD | Creative run smoothly?

Across the last 48 hours it averaged 30 server fps; the low was 30. As many as 71,564 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,397 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does [EU] LUNARUST BUILD | Creative run?

The recorded build for [EU] LUNARUST BUILD | Creative is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [EU] LUNARUST BUILD | Creative online, and how reliable is it?

At this moment [EU] LUNARUST BUILD | Creative is online. The uptime it reports puts the last restart at about 40 minutes ago. Of 168 hours in the last 7 full days, 119 were up: 71% of the time. 9 October 2026 is when Rust Server History first saw it.

Where is [EU] LUNARUST BUILD | Creative located?

In Europe, [EU] LUNARUST BUILD | Creative lists itself with its EU tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 54.37.245.50:28027.

Wipe history

What does wipe day look like on [EU] LUNARUST BUILD | Creative?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.

What is the wipe schedule on [EU] LUNARUST BUILD | Creative?

No next wipe can be predicted: [EU] LUNARUST BUILD | Creative wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 28 hours ago, the current world is what it runs now.

Player counts

How does [EU] LUNARUST BUILD | Creative rank against other Rust servers?

[EU] LUNARUST BUILD | Creative ranks #15,338 on seven-day player hours: top 69% overall and #2,563 in Europe.

How busy is [EU] LUNARUST BUILD | Creative?

Against 36 slots, [EU] LUNARUST BUILD | Creative records 0 players right now. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on [EU] LUNARUST BUILD | Creative?

The name of [EU] LUNARUST BUILD | Creative carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads build & creative, no gathering: sandbox building. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does [EU] LUNARUST BUILD | Creative run?

A procedural map of size 3,070 with seed 1337 is what [EU] LUNARUST BUILD | Creative runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: Custom Map.

Joining the server

How do I join [EU] LUNARUST BUILD | Creative?

Enter client.connect 54.37.245.50:28027 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://lunarust.com is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp36,ptrak,$r?,v2635,^c,^k,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp36
Max players Slot count: 36.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Gameplay

^c
Creative No gathering: sandbox building, where you build what you like.
^k
Build server A server for practising and designing bases.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.