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Exhibit no. 1,056Acc. 2026.1056
ShockRust | Build Обновление
Rust server · in the archive since 13 September 2026
Online 185.207.214.212:35300 checked 10m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on ShockRust | Build Обновление mean?
The game's server browser reads these tags published by ShockRust | Build Обновление: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; v2556 (Protocol): The server runs game protocol 2556; matching it is required to join; cs104046 (Build): This server runs game build 104046; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include ShockRust | Build Обновление?
These Rust Server History lists include ShockRust | Build Обновление: European Rust servers, Modded Rust servers: the record and Rust build servers: the record. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o.
Server entry
Does ShockRust | Build Обновление run smoothly?
Across the last 48 hours it averaged 58 server fps; the low was 16. Buildings, deployables and everything else in the world came to as many as 27,836 entities. Up to 3,344 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does ShockRust | Build Обновление run?
Rust network protocol 2556 and build 104046 is the build ShockRust | Build Обновление runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is ShockRust | Build Обновление online, and how reliable is it?
The live count shows ShockRust | Build Обновление online right now. About 22 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 13 September 2026.
Where is ShockRust | Build Обновление located?
The name of ShockRust | Build Обновление points to Europe, but no region tag is published. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 185.207.214.212:35300 as the address.
Wipe history
What is the wipe schedule on ShockRust | Build Обновление?
The rhythm of ShockRust | Build Обновление cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 133 days 7 hours ago, the current world is what it runs now.
Player record
How does ShockRust | Build Обновление rank against other Rust servers?
Player hours over the last seven days put ShockRust | Build Обновление at #1,056: a place in the top 5% of all ranked servers.
How busy is ShockRust | Build Обновление?
Of its 50 slots, ShockRust | Build Обновление currently has 7 filled. The seven-day average stands at 8 players; the peak is 46. An average of 24 players at 16:00 UTC made that the busiest hour of the last 48.
Map and rules
What are the rules and settings on ShockRust | Build Обновление?
No gather rate is stated in the name of ShockRust | Build Обновление. No group limit is recorded. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does ShockRust | Build Обновление run?
A procedural map of size 3,000 with seed 1337 is what ShockRust | Build Обновление runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: Custom Map.
Join record
How do I join ShockRust | Build Обновление?
Entering client.connect 185.207.214.212:35300 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://shockproject.pro is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2556,gmrust,cs104046,^o^z
Game
gmrust
mp50
v2556
cs104046
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.