Open every day, at every hour Admission free 11,628 servers and 40,486 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 16,001Acc. 2026.16001

THE LAST SIGNAL

Rust server, NA · in the archive since 13 September 2026

Offline NA 51.222.244.236:60400 checked 25d ago

monthly wipes moddedcarbonpve
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#16,001top 71% · #1566 in NA
Last wipe28d agoThu 1 Oct, 23:08 UTC · monthly schedule
Next wipe6d 14hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 4 Oct 2026, 15:35 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:47 UTC FW28d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 14hThu 5 Nov, 19:00 UTCFW
  2. 34d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on THE LAST SIGNAL mean?

The game's server browser reads these tags published by THE LAST SIGNAL: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^p (PvE): Player combat is off: the world is the threat; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): Its entry in the server browser sits under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include THE LAST SIGNAL?

These Rust Server History lists include THE LAST SIGNAL: Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

The record

Which version of Rust does THE LAST SIGNAL run?

Rust network protocol 2634 and build 166652 is the build THE LAST SIGNAL runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is THE LAST SIGNAL online, and how reliable is it?

Offline now, THE LAST SIGNAL was last seen 25 days 13 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 13 September 2026.

Where is THE LAST SIGNAL located?

The NA tag is how THE LAST SIGNAL lists itself in North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.222.244.236:60400.

Wipe record

What does wipe day look like on THE LAST SIGNAL?

2 players on average was the busiest its recent wipes drew. On the latest wipe, 1 hours after the wipe, the crowd peaked.

What is the wipe schedule on THE LAST SIGNAL?

The force wipe is the only wipe on THE LAST SIGNAL, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 28 days 5 hours ago. A monthly wipe schedule is published in its tags.

Player counts

How does THE LAST SIGNAL rank against other Rust servers?

Seven days of player hours rank THE LAST SIGNAL at #16,001, in the top 71% of all ranked servers; within North America it is #1,566.

How busy is THE LAST SIGNAL?

THE LAST SIGNAL is offline at present, having last been seen 25 days 13 hours ago.

Rules and settings

What are the rules and settings on THE LAST SIGNAL?

No gather rate is stated in the name of THE LAST SIGNAL. At 8 players, the group limit matches the game's default. Under game mode, the entry reads pve, fighting other players is excluded. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. VAC from Valve is switched on.

Which map does THE LAST SIGNAL run?

Seed 1337, size 4,000: such is the procedural map THE LAST SIGNAL runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Under map name, the entry reads: Custom Map.

Joining the server

How do I join THE LAST SIGNAL?

Entering client.connect 51.222.244.236:60400 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Region

NA
North America Its entry in the server browser sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.