The server's own banner, as it publishes it
Exhibit no. 8,080Acc. 2026.8080
AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]
Rust server, EU · in the archive since 13 September 2026
Online EU 51.195.88.143:20560 checked 10m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 2 Oct15:29 11 Oct08:33
a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 05:35 UTCAll times UTC.
The record of each wipe
-
Sun 11 Oct 202608:33 UTC18d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 2 Oct 202615:29 UTC27d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 8.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
Who runs AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?
AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] and 9 other servers we track share a alkad.online hostname, so the same operator most likely runs them.
What do the server tags on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] mean?
The game's server browser reads these tags published by AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]: gmrust (Game mode): This server runs standard Rust survival; mp200 (Max players): 200 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^e (Minigames): This is a minigame server: arenas, Bedwars, parkour and more; ^d (Combat training): Practise aim and PvP here; the loot is given to you; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?
The Rust Server History lists that feature AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] are: European Rust servers, Modded Rust servers: the record and Rust aim training servers. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server entry
Does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] run smoothly?
140 server fps on average over the last 48 hours, never below 113. Buildings, deployables and everything else in the world came to as many as 25,942 entities. The highest memory use was 2,269 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] run?
The recorded build for AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.
Is AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] online, and how reliable is it?
AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] is listed as online now. Going by its reported uptime, it restarted about 21 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.
Where is AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] located?
In Europe, AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] lists itself with its EU tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 51.195.88.143:20560.
Wipe history
What does wipe day look like on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?
An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?
Its rhythm is not yet clear: too few of AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 18 days 21 hours ago its current world was made.
Population
How does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] rank against other Rust servers?
AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] takes #2,103 in Europe on seven-day player hours, with #8,080 overall and a place in the top 36% of all ranked servers.
How busy is AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?
0 players are on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] at present, from 200 slots. Stored history gives a seven-day average of 0 players and a peak of 3. The busiest hour of the last 48 was 10:00 UTC, averaging 1 players.
Rules and settings
What are the rules and settings on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?
No gather rate is stated in the name of AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]. No group may exceed 8 players, the default set by the game. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.
Which map does AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] run?
Generated by the game at size 4,000 with seed 1337, the map on AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK] is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: Custom Map.
Join record
How do I join AZIMUTH RUST [AIM TRAINING] [MINIGAME] [MM] [FACE CHECK]?
Enter client.connect 51.195.88.143:20560 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp200,ptrak,$r?,v2635,^e,^d,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp200
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^e
^d
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.