The server's own banner, as it publishes it
Exhibit no. 1,217Acc. 2026.1217
[AU] Facepunch 2
Rust server · in the archive since 13 September 2026
Online 51.161.199.230:28015 checked 9m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct17:41 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 15:10 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202617:41 UTC FW25d ago
- Peak
- 30
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 9d 3h. The force wipe · high confidence
Coming wipes
- 9d 3hThu 5 Nov, 19:00 UTCFW
- 37d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 30, 39 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
Who runs [AU] Facepunch 2?
The same operator most likely runs [AU] Facepunch 2 and 124 other servers we track, as all publish a playrust.com hostname.
What do the server tags on [AU] Facepunch 2 mean?
The game's server browser reads these tags published by [AU] Facepunch 2: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This server runs standard Rust survival; mp250 (Max players): Slot count: 250; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include [AU] Facepunch 2?
These Rust Server History lists include [AU] Facepunch 2: Rust tutorial servers: the record, Oceania Rust servers on record, Official Rust servers: the record and The vanilla Rust servers on record. These filters on the server list bring it up: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
The record
Does [AU] Facepunch 2 run smoothly?
182 server fps on average over the last 48 hours, never below 136. As many as 130,135 entities were in the world: buildings, deployables and the rest. Memory use peaked at 5,768 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does [AU] Facepunch 2 run?
On Windows, [AU] Facepunch 2 runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.
Is [AU] Facepunch 2 online, and how reliable is it?
The live count shows [AU] Facepunch 2 online right now. Going by its reported uptime, it restarted about 2 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is [AU] Facepunch 2 located?
No region tag is published by [AU] Facepunch 2, but its name points to Oceania. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 51.161.199.230:28015.
Wipe history
What does wipe day look like on [AU] Facepunch 2?
An average peak of 30 players was drawn by its recent wipes. On the latest wipe, 39 hours after the wipe, the crowd peaked.
What is the wipe schedule on [AU] Facepunch 2?
[AU] Facepunch 2 wipes with the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 25 days 21 hours ago. Its tags carry a monthly wipe schedule.
Population
How does [AU] Facepunch 2 rank against other Rust servers?
Over seven days of player hours, [AU] Facepunch 2 ranks #1,217, inside the top 6% of all ranked servers.
How busy is [AU] Facepunch 2?
Of its 250 slots, [AU] Facepunch 2 currently has 3 filled. The seven-day average stands at 6 players; the peak is 14. An average of 11 players at 09:00 UTC made that the busiest hour of the last 48.
Rules, map
What are the rules and settings on [AU] Facepunch 2?
You will not find a gather rate in the name of [AU] Facepunch 2. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. It appears in Rust's Official tab in game. The server applies the label vanilla: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.
Which map does [AU] Facepunch 2 run?
Seed 157227784, size 4,500: such is the procedural map [AU] Facepunch 2 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join [AU] Facepunch 2?
Entering client.connect 51.161.199.230:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8
On Rust Server History
Game
gmrust
mp250
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Other
sc2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.