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Exhibit no. 8,333Acc. 2026.8333

EVERYONE'S RUST

Rust server, OC · in the archive since 6 October 2026

Online OC 51.161.145.182:28015 checked 8m ago

monthly wipes vanilla
To visit
Players now 0/ 145
0% full
7-day average0peak 1
Rank#8,333top 37% · #156 in OC
Last wipe22d agoTue 6 Oct, 23:37 UTC · monthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 23:30 UTCAll times UTC.

The record of each wipe

  1. Tue 6 Oct 202623:09 UTC22d ago
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

4wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 37% of all ranked servers, top 76% in OC. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on EVERYONE'S RUST mean?

You can see the tags EVERYONE'S RUST publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp145 (Max players): 145 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; OC (Oceania): The server browser lists it under Oceania. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include EVERYONE'S RUST?

The Rust Server History lists that feature EVERYONE'S RUST are: Oceania Rust servers on record, Rust community servers and The vanilla Rust servers on record. These filters on the server list bring it up: Region: Oceania; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

The record

Does EVERYONE'S RUST run smoothly?

Across the last 48 hours it averaged 151 server fps; the low was 129. As many as 99,448 entities were in the world: buildings, deployables and the rest. Up to 6,086 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does EVERYONE'S RUST run?

The recorded build for EVERYONE'S RUST is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.

Is EVERYONE'S RUST online, and how reliable is it?

The live count shows EVERYONE'S RUST online right now. Going by its reported uptime, it restarted about 5 days 19 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. First seen by Rust Server History on 6 October 2026.

Where is EVERYONE'S RUST located?

With its OC tag, EVERYONE'S RUST lists itself in Oceania. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 51.161.145.182:28015 as the address.

Wipe record

What does wipe day look like on EVERYONE'S RUST?

An average peak of 4 players was drawn by its recent wipes. At 1 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on EVERYONE'S RUST?

Once a month EVERYONE'S RUST wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 22 days ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.

Player record

How does EVERYONE'S RUST rank against other Rust servers?

EVERYONE'S RUST ranks #8,333 on seven-day player hours: top 37% overall and #156 in Oceania.

How busy is EVERYONE'S RUST?

Against 145 slots, EVERYONE'S RUST records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 1. Stored history puts the busiest hour of the past 48 at 16:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on EVERYONE'S RUST?

You will not find a gather rate in the name of EVERYONE'S RUST. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. Vanilla is its own description: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.

Which map does EVERYONE'S RUST run?

A procedural map of size 4,100 with seed 50000 is what EVERYONE'S RUST runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join EVERYONE'S RUST?

Enter client.connect 51.161.145.182:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp145,ptrak,$r?,v2635,^m,^v,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp145
Max players 145 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.