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Exhibit no. 5,425Acc. 2026.5425
Survival Legends Test
Rust server, NA · in the archive since 9 October 2026
Online NA 50.36.100.212:28025 checked 12m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
9 Oct Now 12 Oct19:33 27 Oct15:55 27 Oct22:47 29 Oct17:37 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 21:25 UTCAll times UTC.
The record of each wipe
-
Thu 29 Oct 202617:37 UTC3h ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Tue 27 Oct 202622:47 UTC1d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Tue 27 Oct 202615:55 UTC2d ago
- Peak
- 4
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Mon 12 Oct 202619:33 UTC17d ago
- Peak
- 2
- Crowd
- halved by day 1
- Lasted
- 14.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 8 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Survival Legends Test mean?
These tags from Survival Legends Test, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Survival Legends Test?
The Rust Server History lists that feature Survival Legends Test are: Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Server entry
Does Survival Legends Test run smoothly?
212 server fps on average over the last 48 hours, never below 175. As many as 20,579 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,925 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does Survival Legends Test run?
On Windows, Survival Legends Test runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.
Is Survival Legends Test online, and how reliable is it?
At this moment Survival Legends Test is online. Going by its reported uptime, it restarted about 2 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. 9 October 2026 is when Rust Server History first saw it.
Where is Survival Legends Test located?
With its NA tag, Survival Legends Test lists itself in North America. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 50.36.100.212:28025.
Wipe log
What does wipe day look like on Survival Legends Test?
An average peak of 3 players was drawn by its recent wipes. 8 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.
What is the wipe schedule on Survival Legends Test?
Survival Legends Test wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 3 hours ago its current world was made. Its tags carry a monthly wipe schedule.
Player counts
How does Survival Legends Test rank against other Rust servers?
Survival Legends Test ranks #5,425 on seven-day player hours: top 24% overall and #909 in North America.
How busy is Survival Legends Test?
0 players are on Survival Legends Test at present, from 5 slots. A seven-day average of 0 players is recorded, with a peak of 4. Stored history puts the busiest hour of the past 48 at 23:00 UTC, averaging 4 players.
Rules and settings
What are the rules and settings on Survival Legends Test?
The name of Survival Legends Test carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads pve, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does Survival Legends Test run?
Generated by the game at size 6,000 with seed 339491012, the map on Survival Legends Test is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map. Under map name, the entry reads: Custom Map.
How to join
How do I join Survival Legends Test?
Entering client.connect 50.36.100.212:28025 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://survivallegendshosting.net/ is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp5,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.